16 lines
460 B
C++
16 lines
460 B
C++
#pragma once
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namespace mbgl {
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// Tiles can have two states: optional or required.
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// - optional means that only low-cost actions should be taken to obtain the data
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// (e.g. load from cache, but accept stale data)
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// - required means that every effort should be taken to obtain the data (e.g. load
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// from internet and keep the data fresh if it expires)
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enum class TileNecessity : bool {
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Optional = false,
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Required = true,
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};
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} // namespace mbgl
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