Files
MapLibreParticleLab/include/llmr/shader/shaders.hpp
2014-01-20 11:30:06 +01:00

25 lines
361 B
C++

// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#ifndef LLMR_SHADER_SHADERS
#define LLMR_SHADER_SHADERS
namespace llmr {
struct shader_source {
const char *vertex;
const char *fragment;
};
enum {
FILL_SHADER,
LINE_SHADER,
OUTLINE_SHADER,
SHADER_COUNT
};
extern const shader_source shaders[SHADER_COUNT];
}
#endif