73 lines
2.0 KiB
C++
73 lines
2.0 KiB
C++
#include <mbgl/test/util.hpp>
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#include <mbgl/test/fake_file_source.hpp>
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#include <mbgl/test/stub_tile_observer.hpp>
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#include <mbgl/tile/geojson_tile.hpp>
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#include <mbgl/tile/tile_loader_impl.hpp>
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#include <mbgl/util/default_thread_pool.hpp>
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/map/transform.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/style/update_parameters.hpp>
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#include <mbgl/style/layers/circle_layer.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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#include <memory>
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using namespace mbgl;
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using namespace mbgl::style;
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class GeoJSONTileTest {
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public:
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FakeFileSource fileSource;
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TransformState transformState;
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util::RunLoop loop;
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ThreadPool threadPool { 1 };
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AnnotationManager annotationManager { 1.0 };
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style::Style style { threadPool, fileSource, 1.0 };
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Tileset tileset { { "https://example.com" }, { 0, 22 }, "none" };
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style::UpdateParameters updateParameters {
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1.0,
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MapDebugOptions(),
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transformState,
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threadPool,
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fileSource,
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MapMode::Continuous,
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annotationManager,
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style
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};
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};
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TEST(GeoJSONTile, Issue7648) {
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GeoJSONTileTest test;
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GeoJSONTile tile(OverscaledTileID(0, 0, 0), "source", test.updateParameters);
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test.style.addLayer(std::make_unique<CircleLayer>("circle", "source"));
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StubTileObserver observer;
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observer.tileChanged = [&] (const Tile&) {
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// Once present, the bucket should never "disappear", which would cause
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// flickering.
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ASSERT_NE(nullptr, tile.getBucket(*test.style.getLayer("circle")));
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};
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tile.setObserver(&observer);
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tile.setPlacementConfig({});
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mapbox::geometry::feature_collection<int16_t> features;
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features.push_back(mapbox::geometry::feature<int16_t> {
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mapbox::geometry::point<int16_t>(0, 0)
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});
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tile.updateData(features);
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while (!tile.isComplete()) {
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test.loop.runOnce();
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}
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tile.updateData(features);
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while (!tile.isComplete()) {
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test.loop.runOnce();
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}
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}
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