Co-Authored-By: Konstantin Käfer <mail@kkaefer.com> Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com> Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
#pragma once
|
|
|
|
#include <mbgl/programs/program.hpp>
|
|
#include <mbgl/programs/attributes.hpp>
|
|
#include <mbgl/programs/uniforms.hpp>
|
|
#include <mbgl/shaders/heatmap_texture.hpp>
|
|
#include <mbgl/style/properties.hpp>
|
|
#include <mbgl/util/geometry.hpp>
|
|
|
|
namespace mbgl {
|
|
|
|
namespace uniforms {
|
|
MBGL_DEFINE_UNIFORM_SCALAR(gl::TextureUnit, u_color_ramp);
|
|
} // namespace uniforms
|
|
|
|
class HeatmapTextureProgram : public Program<
|
|
shaders::heatmap_texture,
|
|
gl::Triangle,
|
|
gl::Attributes<attributes::a_pos>,
|
|
gl::Uniforms<
|
|
uniforms::u_matrix,
|
|
uniforms::u_world,
|
|
uniforms::u_image,
|
|
uniforms::u_color_ramp,
|
|
uniforms::u_opacity>,
|
|
style::Properties<>> {
|
|
public:
|
|
using Program::Program;
|
|
|
|
static LayoutVertex layoutVertex(Point<int16_t> p) {
|
|
return LayoutVertex{
|
|
{{
|
|
p.x,
|
|
p.y
|
|
}}
|
|
};
|
|
}
|
|
};
|
|
|
|
using HeatmapTextureLayoutVertex = HeatmapTextureProgram::LayoutVertex;
|
|
using HeatmapTextureAttributes = HeatmapTextureProgram::Attributes;
|
|
|
|
} // namespace mbgl
|