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561da3bdbebb0405ffc978e8f93d01d9a4564d3d
MapLibreParticleLab/include/mbgl
History
mwilsnd f207aee091 Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2023-04-04 21:00:12 +02:00
..
actor
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
annotation
[general] moving ios and android project under ./platform folder
2020-12-20 12:38:56 +01:00
gfx
Migrate shaders to the registry (#964)
2023-04-04 21:00:12 +02:00
gl
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
i18n
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
layermanager
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
map
Add shader registry (#924)
2023-03-27 19:41:38 +02:00
math
Doxygen-based documentation for C++ API (#796)
2023-02-12 14:45:06 +01:00
platform
Doxygen-based documentation for C++ API (#796)
2023-02-12 14:45:06 +01:00
renderer
Add shader registry (#924)
2023-03-27 19:41:38 +02:00
shaders
Migrate shaders to the registry (#964)
2023-04-04 21:00:12 +02:00
storage
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
style
Use std::optional instead of mbgl::optional (#911)
2023-03-17 13:51:59 +02:00
tile
[msvc] Fix warnings, mainly casting to smaller types (#270)
2022-04-22 11:40:55 -07:00
util
Remove not used includes (#962)
2023-03-31 22:53:48 +02:00
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