Files
MapLibreParticleLab/platform/node/src/node_map.hpp
Blake Thompson a16c67d953 Fixes problems associated with node 10 and NAN (#14847)
* Fixes problems associated with node 10 and NAN

* Follow up removal of unnecessary linking to map object

* Remove header left over from debugging
2019-06-26 13:38:06 -05:00

102 lines
3.6 KiB
C++

#pragma once
#include <mbgl/map/map.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/util/image.hpp>
#include <exception>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#pragma GCC diagnostic ignored "-Wshadow"
#include <nan.h>
#pragma GCC diagnostic pop
namespace mbgl {
class HeadlessFrontend;
} // namespace mbgl
namespace node_mbgl {
struct NodeMapObserver : public mbgl::MapObserver {
void onDidFailLoadingMap(mbgl::MapLoadError, const std::string&) final;
};
class RenderRequest;
class NodeMap : public Nan::ObjectWrap {
public:
struct RenderOptions;
class RenderWorker;
NodeMap(v8::Local<v8::Object>);
~NodeMap();
static Nan::Persistent<v8::Function> constructor;
static Nan::Persistent<v8::Object> parseError;
static void Init(v8::Local<v8::Object>);
static void New(const Nan::FunctionCallbackInfo<v8::Value>&);
static void Load(const Nan::FunctionCallbackInfo<v8::Value>&);
static void Loaded(const Nan::FunctionCallbackInfo<v8::Value>&);
static void Render(const Nan::FunctionCallbackInfo<v8::Value>&);
static void Release(const Nan::FunctionCallbackInfo<v8::Value>&);
static void Cancel(const Nan::FunctionCallbackInfo<v8::Value>&);
static void AddSource(const Nan::FunctionCallbackInfo<v8::Value>&);
static void RemoveSource(const Nan::FunctionCallbackInfo<v8::Value>&);
static void AddLayer(const Nan::FunctionCallbackInfo<v8::Value>&);
static void RemoveLayer(const Nan::FunctionCallbackInfo<v8::Value>&);
static void AddImage(const Nan::FunctionCallbackInfo<v8::Value>&);
static void RemoveImage(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetLayerZoomRange(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetLayoutProperty(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetPaintProperty(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetFilter(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetCenter(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetZoom(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetBearing(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetPitch(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetLight(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetAxonometric(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetXSkew(const Nan::FunctionCallbackInfo<v8::Value>&);
static void SetYSkew(const Nan::FunctionCallbackInfo<v8::Value>&);
static void DumpDebugLogs(const Nan::FunctionCallbackInfo<v8::Value>&);
static void QueryRenderedFeatures(const Nan::FunctionCallbackInfo<v8::Value>&);
static v8::Local<v8::Value> ParseError(const char* msg);
void startRender(RenderOptions options);
void renderFinished();
void release();
void cancel();
static RenderOptions ParseOptions(v8::Local<v8::Object>);
const float pixelRatio;
mbgl::MapMode mode;
bool crossSourceCollisions;
NodeMapObserver mapObserver;
std::unique_ptr<mbgl::HeadlessFrontend> frontend;
std::unique_ptr<mbgl::Map> map;
std::exception_ptr error;
mbgl::PremultipliedImage image;
std::unique_ptr<RenderRequest> req;
// Async for delivering the notifications of render completion.
uv_async_t *async;
bool loaded = false;
};
struct NodeFileSource : public mbgl::FileSource {
NodeFileSource(NodeMap* nodeMap_) : nodeMap(nodeMap_) {}
~NodeFileSource() {}
std::unique_ptr<mbgl::AsyncRequest> request(const mbgl::Resource&, mbgl::FileSource::Callback) final;
NodeMap* nodeMap;
};
} // namespace node_mbgl