144 lines
5.1 KiB
C++
144 lines
5.1 KiB
C++
#include <mbgl/layermanager/layer_manager.hpp>
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#include <mbgl/layermanager/background_layer_factory.hpp>
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#include <mbgl/layermanager/circle_layer_factory.hpp>
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#include <mbgl/layermanager/color_relief_layer_factory.hpp>
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#include <mbgl/layermanager/custom_layer_factory.hpp>
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#include <mbgl/layermanager/fill_extrusion_layer_factory.hpp>
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#include <mbgl/layermanager/fill_layer_factory.hpp>
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#include <mbgl/layermanager/heatmap_layer_factory.hpp>
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#include <mbgl/layermanager/hillshade_layer_factory.hpp>
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#include <mbgl/layermanager/line_layer_factory.hpp>
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#include <mbgl/layermanager/location_indicator_layer_factory.hpp>
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#include <mbgl/layermanager/particle_validation_layer_factory.hpp>
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#include <mbgl/layermanager/raster_particle_layer_factory.hpp>
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#include <mbgl/layermanager/weather_color_layer_factory.hpp>
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#include <mbgl/layermanager/raster_layer_factory.hpp>
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#include <mbgl/layermanager/symbol_layer_factory.hpp>
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#include <mbgl/util/logging.hpp>
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#include <mbgl/layermanager/custom_drawable_layer_factory.hpp>
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#include <map>
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#include <memory>
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#include <vector>
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namespace mbgl {
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class LayerManagerDefault final : public LayerManager {
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public:
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LayerManagerDefault();
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/**
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* Enables a layer type for JSON style only.
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*
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* We might not want to expose runtime API for some layer types
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* in order to save binary size (the corresponding SDK layer wrappers
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* should be excluded from the project build).
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*/
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void addLayerTypeCoreOnly(std::unique_ptr<mbgl::LayerFactory>) override;
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private:
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void addLayerType(std::unique_ptr<LayerFactory>);
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// LayerManager overrides.
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LayerFactory* getFactory(const std::string& type) noexcept final;
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LayerFactory* getFactory(const style::LayerTypeInfo*) noexcept final;
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std::vector<std::unique_ptr<LayerFactory>> factories;
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std::map<std::string, LayerFactory*> typeToFactory;
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};
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void LayerManagerDefault::addLayerTypeCoreOnly(std::unique_ptr<mbgl::LayerFactory> layerFactory) {
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addLayerType(std::move(layerFactory));
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}
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LayerManagerDefault::LayerManagerDefault() {
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// VALIDATION ONLY: 30-01 source-less Core RenderLayer experiment.
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addLayerType(std::make_unique<ParticleValidationLayerFactory>());
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addLayerType(std::make_unique<RasterParticleLayerFactory>());
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addLayerType(std::make_unique<WeatherColorLayerFactory>());
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#if !defined(MBGL_LAYER_FILL_DISABLE_ALL)
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addLayerType(std::make_unique<FillLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_LINE_DISABLE_ALL)
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addLayerType(std::make_unique<LineLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_CIRCLE_DISABLE_ALL)
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addLayerType(std::make_unique<CircleLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_SYMBOL_DISABLE_ALL)
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addLayerType(std::make_unique<SymbolLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_RASTER_DISABLE_ALL)
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addLayerType(std::make_unique<RasterLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_BACKGROUND_DISABLE_ALL)
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addLayerType(std::make_unique<BackgroundLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_HILLSHADE_DISABLE_ALL)
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addLayerType(std::make_unique<HillshadeLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_COLOR_RELIEF_DISABLE_ALL)
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addLayerType(std::make_unique<ColorReliefLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_FILL_EXTRUSION_DISABLE_ALL)
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addLayerType(std::make_unique<FillExtrusionLayerFactory>());
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#endif
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#if !defined(MBGL_LAYER_HEATMAP_DISABLE_ALL)
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addLayerType(std::make_unique<HeatmapLayerFactory>());
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#endif
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#ifdef MLN_RENDER_BACKEND_OPENGL
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#if !defined(MBGL_LAYER_CUSTOM_DISABLE_ALL)
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addLayerType(std::make_unique<CustomLayerFactory>());
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#endif
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#endif
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#if !defined(MBGL_LAYER_LOCATION_INDICATOR_DISABLE_ALL)
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addLayerType(std::make_unique<LocationIndicatorLayerFactory>());
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#endif
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#if !defined(MLN_LAYER_CUSTOM_DRAWABLE_DISABLE_ALL)
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addLayerType(std::make_unique<CustomDrawableLayerFactory>());
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#endif
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}
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void LayerManagerDefault::addLayerType(std::unique_ptr<LayerFactory> factory) {
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std::string type{factory->getTypeInfo()->type};
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if (!type.empty()) {
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typeToFactory.emplace(std::make_pair(std::move(type), factory.get()));
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} else {
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Log::Warning(Event::Setup,
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"Failure adding layer factory. getTypeInfo() returned an empty "
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"type string.");
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}
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factories.emplace_back(std::move(factory));
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}
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LayerFactory* LayerManagerDefault::getFactory(const mbgl::style::LayerTypeInfo* typeInfo) noexcept {
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assert(typeInfo);
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for (const auto& factory : factories) {
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if (layerTypeInfoEquals(factory->getTypeInfo(), typeInfo)) {
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return factory.get();
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}
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}
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assert(false);
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return nullptr;
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}
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LayerFactory* LayerManagerDefault::getFactory(const std::string& type) noexcept {
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auto search = typeToFactory.find(type);
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return (search != typeToFactory.end()) ? search->second : nullptr;
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}
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// static
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LayerManager* LayerManager::get() noexcept {
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static LayerManagerDefault instance;
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return &instance;
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}
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#if defined(MBGL_LAYER_LINE_DISABLE_ALL) || defined(MBGL_LAYER_SYMBOL_DISABLE_ALL) || \
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defined(MBGL_LAYER_FILL_DISABLE_ALL)
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const bool LayerManager::annotationsEnabled = false;
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#else
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const bool LayerManager::annotationsEnabled = true;
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#endif
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} // namespace mbgl
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