Files
MapLibreParticleLab/include/mbgl/storage/default_file_source.hpp
2018-08-14 17:03:46 -07:00

160 lines
5.8 KiB
C++

#pragma once
#include <mbgl/actor/actor_ref.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/storage/offline.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/optional.hpp>
#include <mbgl/util/expected.hpp>
#include <vector>
#include <mutex>
namespace mbgl {
namespace util {
template <typename T> class Thread;
} // namespace util
class ResourceTransform;
class DefaultFileSource : public FileSource {
public:
/*
* The maximumCacheSize parameter is a limit applied to non-offline resources only,
* i.e. resources added to the database for the "ambient use" caching functionality.
* There is no size limit for offline resources. If a user never creates any offline
* regions, we want the database to remain fairly small (order tens or low hundreds
* of megabytes).
*/
DefaultFileSource(const std::string& cachePath,
const std::string& assetRoot,
uint64_t maximumCacheSize = util::DEFAULT_MAX_CACHE_SIZE);
DefaultFileSource(const std::string& cachePath,
std::unique_ptr<FileSource>&& assetFileSource,
uint64_t maximumCacheSize = util::DEFAULT_MAX_CACHE_SIZE);
~DefaultFileSource() override;
bool supportsCacheOnlyRequests() const override {
return true;
}
void setAPIBaseURL(const std::string&);
std::string getAPIBaseURL();
void setAccessToken(const std::string&);
std::string getAccessToken();
void setResourceTransform(optional<ActorRef<ResourceTransform>>&&);
std::unique_ptr<AsyncRequest> request(const Resource&, Callback) override;
/*
* Retrieve all regions in the offline database.
*
* The query will be executed asynchronously and the results passed to the given
* callback, which will be executed on the database thread; it is the responsibility
* of the SDK bindings to re-execute a user-provided callback on the main thread.
*/
void listOfflineRegions(std::function<void (expected<OfflineRegions, std::exception_ptr>)>);
/*
* Create an offline region in the database.
*
* When the initial database queries have completed, the provided callback will be
* executed on the database thread; it is the responsibility of the SDK bindings
* to re-execute a user-provided callback on the main thread.
*
* Note that the resulting region will be in an inactive download state; to begin
* downloading resources, call `setOfflineRegionDownloadState(OfflineRegionDownloadState::Active)`,
* optionally registering an `OfflineRegionObserver` beforehand.
*/
void createOfflineRegion(const OfflineRegionDefinition& definition,
const OfflineRegionMetadata& metadata,
std::function<void (expected<OfflineRegion, std::exception_ptr>)>);
/*
* Update an offline region metadata in the database.
*/
void updateOfflineMetadata(const int64_t regionID,
const OfflineRegionMetadata& metadata,
std::function<void (expected<OfflineRegionMetadata, std::exception_ptr>)>);
/*
* Register an observer to be notified when the state of the region changes.
*/
void setOfflineRegionObserver(OfflineRegion&, std::unique_ptr<OfflineRegionObserver>);
/*
* Pause or resume downloading of regional resources.
*/
void setOfflineRegionDownloadState(OfflineRegion&, OfflineRegionDownloadState);
/*
* Retrieve the current status of the region. The query will be executed
* asynchronously and the results passed to the given callback, which will be
* executed on the database thread; it is the responsibility of the SDK bindings
* to re-execute a user-provided callback on the main thread.
*/
void getOfflineRegionStatus(
OfflineRegion&,
std::function<void (expected<OfflineRegionStatus, std::exception_ptr>)>) const;
/*
* Remove an offline region from the database and perform any resources evictions
* necessary as a result.
*
* Eviction works by removing the least-recently requested resources not also required
* by other regions, until the database shrinks below a certain size.
*
* Note that this method takes ownership of the input, reflecting the fact that once
* region deletion is initiated, it is not legal to perform further actions with the
* region.
*
* When the operation is complete or encounters an error, the given callback will be
* executed on the database thread; it is the responsibility of the SDK bindings
* to re-execute a user-provided callback on the main thread.
*/
void deleteOfflineRegion(OfflineRegion&&, std::function<void (std::exception_ptr)>);
/*
* Changing or bypassing this limit without permission from Mapbox is prohibited
* by the Mapbox Terms of Service.
*/
void setOfflineMapboxTileCountLimit(uint64_t) const;
/*
* Pause file request activity.
*
* If pause is called then no revalidation or network request activity
* will occur.
*/
void pause();
/*
* Resume file request activity.
*
* Calling resume will unpause the file source and process any tasks that
* expired while the file source was paused.
*/
void resume();
// For testing only.
void setOnlineStatus(bool);
void put(const Resource&, const Response&);
class Impl;
private:
// Shared so destruction is done on this thread
const std::shared_ptr<FileSource> assetFileSource;
const std::unique_ptr<util::Thread<Impl>> impl;
std::mutex cachedBaseURLMutex;
std::string cachedBaseURL = mbgl::util::API_BASE_URL;
std::mutex cachedAccessTokenMutex;
std::string cachedAccessToken;
};
} // namespace mbgl