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4e4c62849d24eaddd188742dca6629b7eff0e6ee
MapLibreParticleLab/include/mbgl/gl
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yousifd 2809961b09 Allow setting frustum offset to not render edges of the screen (#3676)
Co-authored-by: Bart Louwers <bart@emeel.net>
2025-11-19 18:30:50 +01:00
..
buffer_allocator.hpp
Fix GL Fence signaling status (#2500)
2024-06-14 16:04:39 +02:00
drawable_gl_builder.hpp
Hillshade layer (#1305)
2023-08-31 15:36:19 +02:00
drawable_gl.hpp
Clean more legacy code (#3478)
2025-05-16 19:29:25 +03:00
layer_group_gl.hpp
UBO consolidation (#3089)
2025-01-08 17:41:29 +02:00
renderable_resource.hpp
Drawable CI Fixes (#1319)
2023-08-31 15:36:19 +02:00
renderer_backend.hpp
Allow setting frustum offset to not render edges of the screen (#3676)
2025-11-19 18:30:50 +01:00
texture2d.hpp
Clean more legacy code (#3478)
2025-05-16 19:29:25 +03:00
uniform_buffer_gl.hpp
Apply just the changes from the MLT branch which aren't really part of that work (#3793)
2025-09-12 01:39:58 +02:00
vertex_attribute_gl.hpp
Fix clang-tidy 18.1.8 issues (#3800)
2025-09-12 16:35:44 +02:00
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