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MapLibreParticleLab/include/mbgl/storage/resource_transform.hpp

24 lines
601 B
C++

#pragma once
#include <mbgl/storage/resource.hpp>
#include <functional>
#include <string>
namespace mbgl {
class ResourceTransform {
public:
using FinishedCallback = std::function<void(const std::string&)>;
using TransformCallback = std::function<void(Resource::Kind kind, const std::string& url, FinishedCallback)>;
ResourceTransform(TransformCallback = {});
void transform(Resource::Kind, const std::string& url, FinishedCallback);
explicit operator bool() const { return bool(transformCallback); }
private:
TransformCallback transformCallback;
};
} // namespace mbgl