Files
MapLibreParticleLab/platform/macos
Minh Nguyễn 4c2aec2355 [ios, macos] More ways to reshape an MGLMultiPoint (#7251)
* [ios, macos] Completed API for mutating multipoints

Added the complete set of methods for mutating the vertices of an MGLMultiPoint. Also rewrote MGLMultiPoint documentation to refer to vertices instead of points.

* [ios, macos] Removed inaccurate MGLOverlay commentary

This paragraph is full of references to features that exist in MKOverlay but not MGLOverlay.

* [ios, macos] Lazily compute multipoint bounds

Invalidate the bounds whenever the coordinates change, but don’t recompute the bounds until they’re requested. Simplified -intersectsOverlayBounds: for immutable overlay classes.

Added a utility function for testing whether two MGLCoordinateBounds intersect, based on mbgl::LatLngBounds::intersects().

Removed unused color conversion code.
2016-12-06 23:36:55 -08:00
..
2016-12-06 21:28:04 -08:00
2016-08-05 11:42:22 +02:00
2016-06-18 14:58:07 -07:00
2016-08-05 11:42:22 +02:00

Mapbox macOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa applications on macOS 10.10.0 and above using Objective-C, Swift, or Interface Builder.

This SDK is analogous to the Mapbox iOS SDK, and much of the iOS SDK documentation applies here. Mapbox does not officially support the macOS SDK to the same extent as the iOS SDK; however, bug reports and pull requests are certainly welcome.