Files
MapLibreParticleLab/platform/android/src/graphics/pointf.cpp
2018-09-07 09:44:12 -07:00

25 lines
890 B
C++

#include <mbgl/util/geo.hpp>
#include "pointf.hpp"
namespace mbgl {
namespace android {
jni::Local<jni::Object<PointF>> PointF::New(jni::JNIEnv& env, float x, float y) {
static auto& javaClass = jni::Class<PointF>::Singleton(env);
static auto constructor = javaClass.GetConstructor<float, float>(env);
return javaClass.New(env, constructor, x, y);
}
mbgl::ScreenCoordinate PointF::getScreenCoordinate(jni::JNIEnv& env, const jni::Object<PointF>& point) {
static auto& javaClass = jni::Class<PointF>::Singleton(env);
static auto xField = javaClass.GetField<jni::jfloat>(env, "x");
static auto yField = javaClass.GetField<jni::jfloat>(env, "y");
return mbgl::ScreenCoordinate{point.Get(env, xField), point.Get(env, yField)};
}
void PointF::registerNative(jni::JNIEnv& env) {
jni::Class<PointF>::Singleton(env);
}
} // namespace android
} // namespace mbgl