15 lines
362 B
C++
15 lines
362 B
C++
// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
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#include <mbgl/shaders/circle.hpp>
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#include <mbgl/shaders/source.hpp>
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namespace mbgl {
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namespace shaders {
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const char* circle::name = "circle";
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const char* circle::vertexSource = source() + 4416;
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const char* circle::fragmentSource = source() + 8666;
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} // namespace shaders
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} // namespace mbgl
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