Files
MapLibreParticleLab/src/mbgl/shaders/circle.cpp

15 lines
362 B
C++

// NOTE: DO NOT CHANGE THIS FILE. IT IS AUTOMATICALLY GENERATED.
#include <mbgl/shaders/circle.hpp>
#include <mbgl/shaders/source.hpp>
namespace mbgl {
namespace shaders {
const char* circle::name = "circle";
const char* circle::vertexSource = source() + 4416;
const char* circle::fragmentSource = source() + 8666;
} // namespace shaders
} // namespace mbgl