50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#include <mbgl/platform/platform.hpp>
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#include <mbgl/platform/log.hpp>
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#include <string>
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#include <pthread.h>
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#include <sched.h>
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namespace mbgl {
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namespace platform {
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std::string getCurrentThreadName() {
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char name[32] = "unknown";
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#if defined(__APPLE__)
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pthread_getname_np(pthread_self(), name, sizeof(name));
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#elif defined(__GLIBC__) && defined(__GLIBC_PREREQ)
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#if __GLIBC_PREREQ(2, 12)
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pthread_getname_np(pthread_self(), name, sizeof(name));
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#endif
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#endif
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return name;
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}
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void setCurrentThreadName(const std::string& name) {
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#if defined(__APPLE__)
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pthread_setname_np(name.c_str());
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#elif defined(__GLIBC__) && defined(__GLIBC_PREREQ)
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#if __GLIBC_PREREQ(2, 12)
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pthread_setname_np(pthread_self(), name.c_str());
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#endif
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#endif
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(void)name;
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}
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void makeThreadLowPriority() {
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#ifdef SCHED_IDLE
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struct sched_param param;
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param.sched_priority = 0;
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int status = sched_setscheduler(0, SCHED_IDLE, ¶m);
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if (status != 0) {
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Log::Warning(Event::General, "Couldn't set thread scheduling policy");
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}
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#else
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#pragma message("Building without thread priority control")
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#endif
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}
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} // namespace platform
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} // namespace mbgl
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