167 lines
5.7 KiB
C++
167 lines
5.7 KiB
C++
#pragma once
|
|
|
|
#include <mbgl/particle/field/offline_fixture_particle_adapter.hpp>
|
|
#include <mbgl/style/source.hpp>
|
|
|
|
#include <chrono>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <optional>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace mbgl {
|
|
class AsyncRequest;
|
|
|
|
namespace style {
|
|
|
|
// A Source-owned, preloaded validation candidate. Production runtimes can use
|
|
// updateRuntimeFieldWindow() directly with an already decoded snapshot instead.
|
|
struct RasterArrayRuntimeFieldDescriptor {
|
|
std::string fixtureID;
|
|
std::string metadataURL;
|
|
std::string fieldURL;
|
|
// Validation-only logical time in milliseconds. A production adapter owns
|
|
// its own timeline metadata; this keeps fixtures deterministic.
|
|
uint64_t timestamp = 0;
|
|
};
|
|
|
|
enum class RasterArrayPlaybackState : uint8_t {
|
|
Ready,
|
|
Playing,
|
|
Paused,
|
|
Waiting,
|
|
Ended
|
|
};
|
|
|
|
struct RasterArrayTimelineFrame {
|
|
std::shared_ptr<const particle::ParticleFieldSnapshot> t0;
|
|
std::shared_ptr<const particle::ParticleFieldSnapshot> t1;
|
|
float mix = 0.0f;
|
|
size_t t0Index = 0;
|
|
size_t t1Index = 0;
|
|
uint64_t windowRevision = 0;
|
|
RasterArrayPlaybackState state = RasterArrayPlaybackState::Ready;
|
|
};
|
|
|
|
// Source-owned playback state. Android only sends low-frequency commands;
|
|
// render frames obtain an immutable T0/T1 pair and scalar mix from Core.
|
|
class RasterArrayTimelineRuntime {
|
|
public:
|
|
struct Entry {
|
|
std::shared_ptr<const particle::ParticleFieldSnapshot> field;
|
|
uint64_t timestamp = 0;
|
|
};
|
|
|
|
explicit RasterArrayTimelineRuntime(std::vector<Entry>);
|
|
RasterArrayTimelineFrame tick();
|
|
bool play();
|
|
bool pause();
|
|
bool setSpeed(float);
|
|
bool seek(size_t);
|
|
bool step(int);
|
|
bool injectGap();
|
|
bool injectInvalid();
|
|
bool recover();
|
|
RasterArrayTimelineFrame frame() const;
|
|
size_t cacheCapacity() const { return cacheCapacity_; }
|
|
|
|
private:
|
|
RasterArrayTimelineFrame frameLocked() const;
|
|
bool moveToLocked(size_t);
|
|
mutable std::mutex mutex;
|
|
std::vector<Entry> entries;
|
|
size_t t0 = 0;
|
|
float mix = 0.0f;
|
|
float speed = 1.0f;
|
|
RasterArrayPlaybackState state = RasterArrayPlaybackState::Ready;
|
|
bool gap = false;
|
|
bool invalid = false;
|
|
uint64_t windowRevision = 1;
|
|
std::chrono::steady_clock::time_point lastTick{};
|
|
const size_t cacheCapacity_ = 8;
|
|
};
|
|
|
|
enum class RasterArrayRuntimeFieldUpdateResult : uint8_t {
|
|
Applied,
|
|
Noop,
|
|
RejectedNotLoaded,
|
|
RejectedInvalidSnapshot,
|
|
RejectedIncompatibleSnapshot,
|
|
RejectedNonMonotonicGeneration,
|
|
RejectedCandidateNotReady,
|
|
RejectedNoCandidate,
|
|
};
|
|
|
|
class RasterArraySource final : public Source {
|
|
public:
|
|
RasterArraySource(std::string id,
|
|
std::string fixtureID,
|
|
std::string metadataURL,
|
|
std::string fieldURL,
|
|
std::string nextFixtureID = {},
|
|
std::string nextMetadataURL = {},
|
|
std::string nextFieldURL = {},
|
|
std::vector<RasterArrayRuntimeFieldDescriptor> runtimeFields = {});
|
|
~RasterArraySource() override;
|
|
|
|
class Impl;
|
|
const Impl& impl() const;
|
|
void loadDescription(FileSource&) override;
|
|
// Advances the authoritative Source time window from T0/T1 to T1/newT1.
|
|
// The caller transfers an immutable, already decoded Field snapshot; the
|
|
// renderer observes the resulting Source change and owns GPU reuse/upload.
|
|
RasterArrayRuntimeFieldUpdateResult updateRuntimeFieldWindow(particle::ParticleFieldSnapshot newT1);
|
|
// Validation convenience: advance using the next Source-owned preloaded
|
|
// candidate. Android supplies no T0/T1 state and no GPU resource here.
|
|
RasterArrayRuntimeFieldUpdateResult advanceRuntimeFieldWindow();
|
|
// Validation convenience: resubmit the current T1 through the formal
|
|
// update API. This must return Noop without changing the Source window.
|
|
RasterArrayRuntimeFieldUpdateResult repeatRuntimeFieldWindow();
|
|
// Low-frequency JNI commands for the Source-owned validation timeline.
|
|
bool controlRuntimeTimeline(int command, float value = 0.0f);
|
|
bool supportsLayerType(const LayerTypeInfo*) const override;
|
|
mapbox::base::WeakPtr<Source> makeWeakPtr() override { return weakFactory.makeWeakPtr(); }
|
|
|
|
protected:
|
|
Mutable<Source::Impl> createMutable() const noexcept override;
|
|
|
|
private:
|
|
struct RuntimeFieldCandidate {
|
|
RasterArrayRuntimeFieldDescriptor descriptor;
|
|
std::unique_ptr<AsyncRequest> metadataRequest;
|
|
std::unique_ptr<AsyncRequest> fieldRequest;
|
|
std::optional<std::string> metadata;
|
|
std::optional<std::vector<char>> fieldBytes;
|
|
std::optional<particle::ParticleFieldSnapshot> snapshot;
|
|
};
|
|
|
|
void tryLoad();
|
|
void tryLoadRuntimeField(size_t);
|
|
void tryInitializeTimeline();
|
|
RasterArrayRuntimeFieldUpdateResult rejectRuntimeFieldUpdate(RasterArrayRuntimeFieldUpdateResult,
|
|
const std::string& reason) const;
|
|
|
|
std::unique_ptr<AsyncRequest> metadataRequest;
|
|
std::unique_ptr<AsyncRequest> fieldRequest;
|
|
std::unique_ptr<AsyncRequest> nextMetadataRequest;
|
|
std::unique_ptr<AsyncRequest> nextFieldRequest;
|
|
std::optional<std::string> metadata;
|
|
std::optional<std::vector<char>> fieldBytes;
|
|
std::optional<std::string> nextMetadata;
|
|
std::optional<std::vector<char>> nextFieldBytes;
|
|
std::vector<RuntimeFieldCandidate> runtimeFields;
|
|
size_t nextRuntimeField = 0;
|
|
uint64_t runtimeUpdateSequence = 0;
|
|
std::shared_ptr<RasterArrayTimelineRuntime> timeline;
|
|
mapbox::base::WeakPtrFactory<Source> weakFactory{this};
|
|
};
|
|
|
|
template <>
|
|
inline bool Source::is<RasterArraySource>() const {
|
|
return getType() == SourceType::RasterArray;
|
|
}
|
|
|
|
} // namespace style
|
|
} // namespace mbgl
|