Files
MapLibreParticleLab/include/mbgl/storage/online_file_source.hpp
Thiago Marcos P. Santos ea34cb5725 [core] Use the ResourceTransform instead of callbacks
Based on the actor model, can be considered safer to use since
we don't need to worry about object lifetime anymore.
2017-06-26 16:32:21 +03:00

37 lines
935 B
C++

#pragma once
#include <mbgl/actor/actor_ref.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/optional.hpp>
namespace mbgl {
class ResourceTransform;
class OnlineFileSource : public FileSource {
public:
OnlineFileSource();
~OnlineFileSource() override;
void setAPIBaseURL(const std::string& t) { apiBaseURL = t; }
std::string getAPIBaseURL() const { return apiBaseURL; }
void setAccessToken(const std::string& t) { accessToken = t; }
std::string getAccessToken() const { return accessToken; }
void setResourceTransform(optional<ActorRef<ResourceTransform>>&&);
std::unique_ptr<AsyncRequest> request(const Resource&, Callback) override;
private:
friend class OnlineFileRequest;
class Impl;
const std::unique_ptr<Impl> impl;
std::string accessToken;
std::string apiBaseURL = mbgl::util::API_BASE_URL;
};
} // namespace mbgl