Files
MapLibreParticleLab/include/mbgl/storage/file_source.hpp

37 lines
1.2 KiB
C++

#pragma once
#include <mbgl/storage/response.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/async_request.hpp>
#include <functional>
#include <memory>
namespace mbgl {
class FileSource : private util::noncopyable {
public:
virtual ~FileSource() = default;
using Callback = std::function<void (Response)>;
// Request a resource. The callback will be called asynchronously, in the same
// thread as the request was made. This thread must have an active RunLoop. The
// request may be cancelled before completion by releasing the returned AsyncRequest.
// If the request is cancelled before the callback is executed, the callback will
// not be executed.
virtual std::unique_ptr<AsyncRequest> request(const Resource&, Callback) = 0;
// When a file source supports optional requests, it must return true.
// Optional requests are requests that aren't as urgent, but could be useful, e.g.
// to cover part of the map while loading. The FileSource should only do cheap actions to
// retrieve the data, e.g. load it from a cache, but not from the internet.
virtual bool supportsOptionalRequests() const {
return false;
}
};
} // namespace mbgl