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MapLibreParticleLab/include/mbgl/util/color.hpp
2016-06-02 14:51:39 -07:00

11 lines
181 B
C++

#pragma once
#include <array>
namespace mbgl {
// Stores a premultiplied color, with all four channels ranging from 0..1
using Color = std::array<float, 4>;
} // namespace mbgl