44 lines
2.0 KiB
C++
44 lines
2.0 KiB
C++
#include <mbgl/layermanager/line_layer_factory.hpp>
|
|
|
|
#include <mbgl/renderer/buckets/line_bucket.hpp>
|
|
#include <mbgl/renderer/layers/render_line_layer.hpp>
|
|
#include <mbgl/style/layers/line_layer.hpp>
|
|
#include <mbgl/style/layers/line_layer_impl.hpp>
|
|
|
|
namespace mbgl {
|
|
|
|
const style::LayerTypeInfo* LineLayerFactory::getTypeInfo() const noexcept {
|
|
return style::LineLayer::Impl::staticTypeInfo();
|
|
}
|
|
|
|
std::unique_ptr<style::Layer> LineLayerFactory::createLayer(const std::string& id,
|
|
const style::conversion::Convertible& value) noexcept {
|
|
const auto source = getSource(value);
|
|
return std::unique_ptr<style::Layer>(source ? new (std::nothrow) style::LineLayer(id, *source) : nullptr);
|
|
}
|
|
|
|
std::unique_ptr<Layout> LineLayerFactory::createLayout(
|
|
const LayoutParameters& parameters,
|
|
std::unique_ptr<GeometryTileLayer> layer,
|
|
const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
|
|
using namespace style;
|
|
using LayoutTypeUnsorted = PatternLayout<LineBucket, LineLayerProperties, LinePattern, LineLayoutProperties>;
|
|
using LayoutTypeSorted =
|
|
PatternLayout<LineBucket, LineLayerProperties, LinePattern, LineLayoutProperties, LineSortKey>;
|
|
auto layerProperties = staticImmutableCast<LineLayerProperties>(group.front());
|
|
if (layerProperties->layerImpl().layout.get<LineSortKey>().isUndefined()) {
|
|
return std::unique_ptr<Layout>(
|
|
new (std::nothrow) LayoutTypeUnsorted(parameters.bucketParameters, group, std::move(layer), parameters));
|
|
}
|
|
return std::unique_ptr<Layout>(
|
|
new (std::nothrow) LayoutTypeSorted(parameters.bucketParameters, group, std::move(layer), parameters));
|
|
}
|
|
|
|
std::unique_ptr<RenderLayer> LineLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept {
|
|
assert(impl->getTypeInfo() == getTypeInfo());
|
|
auto lineImpl = staticImmutableCast<style::LineLayer::Impl>(impl);
|
|
return std::unique_ptr<RenderLayer>(new (std::nothrow) RenderLineLayer(std::move(lineImpl)));
|
|
}
|
|
|
|
} // namespace mbgl
|