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46df5d58f9f84bd66d643827eb8aa2ee1871a8db
MapLibreParticleLab/include/mbgl
History
Bruno de Oliveira Abinader 0878e09def [core] Added missing pragmas to style conversion headers
2016-07-11 17:01:31 +03:00
..
annotation
[core] Add a few conveniences to Color
2016-06-15 13:22:00 -07:00
gl
[core] track texture state to avoid redundand binds
2016-07-08 13:11:25 +02:00
map
[core] code style cleanups
2016-07-01 12:38:33 +02:00
math
[core] Privatize math.hpp and vec.hpp
2016-05-05 11:16:57 -07:00
platform
[core] Avoid redundant 'inline' usage
2016-06-18 23:46:50 +03:00
sprite
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
storage
[core] Use Range<uint8_t> instead of full Tileset where possible
2016-06-14 11:25:45 -07:00
style
[core] Added missing pragmas to style conversion headers
2016-07-11 17:01:31 +03:00
util
Merge branch 'release-ios-v3.3.0' into master
2016-07-07 15:40:07 -07:00
mbgl.hpp
[core] use #pragma once instead of ifdef include guards
2016-05-25 21:35:37 +02:00
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