Files
MapLibreParticleLab/include/llmr/geometry/fill_buffer.hpp
2014-02-10 15:14:52 +01:00

35 lines
627 B
C++

#ifndef LLMR_GEOMETRY_FILL_BUFFER
#define LLMR_GEOMETRY_FILL_BUFFER
#include "buffer.hpp"
#include <vector>
#include <cstdint>
namespace llmr {
class FillVertexBuffer : public Buffer<
4 // bytes per coordinates (2 * unsigned short == 4 bytes)
> {
public:
typedef int16_t vertex_type;
void addDegenerate();
void add(vertex_type x, vertex_type y);
};
class FillElementsBuffer : public Buffer<
6, // bytes per triangle (3 * unsigned short == 6 bytes)
GL_ELEMENT_ARRAY_BUFFER
> {
public:
typedef uint16_t element_type;
void add(element_type a, element_type b, element_type c);
};
}
#endif