46 lines
1.3 KiB
Objective-C
46 lines
1.3 KiB
Objective-C
#import "MGLMapView+Impl.h"
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#import "MGLMapView_Private.h"
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#include <mbgl/gfx/renderable.hpp>
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#include <mbgl/gl/renderer_backend.hpp>
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/// Adapter responsible for bridging calls from mbgl to MGLMapView and Cocoa.
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class MGLMapViewOpenGLImpl final : public MGLMapViewImpl,
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public mbgl::gl::RendererBackend,
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public mbgl::gfx::Renderable {
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public:
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MGLMapViewOpenGLImpl(MGLMapView*);
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~MGLMapViewOpenGLImpl() override = default;
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public:
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void restoreFramebufferBinding();
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// Implementation of mbgl::gfx::RendererBackend
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public:
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mbgl::gfx::Renderable& getDefaultRenderable() override {
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return *this;
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}
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private:
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void activate() override;
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void deactivate() override;
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// End implementation of mbgl::gfx::RendererBackend
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// Implementation of mbgl::gl::RendererBackend
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public:
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void updateAssumedState() override;
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private:
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mbgl::gl::ProcAddress getExtensionFunctionPointer(const char* name) override;
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// End implementation of mbgl::gl::Rendererbackend
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// Implementation of MGLMapViewImpl
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public:
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mbgl::gfx::RendererBackend& getRendererBackend() override {
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return *this;
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}
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mbgl::PremultipliedImage readStillImage() override;
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CGLContextObj getCGLContextObj() override;
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};
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