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MapLibreParticleLab/platform/darwin/src/MGLFillExtrusionStyleLayer.h

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// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make darwin-style-code`.
#import "MGLFoundation.h"
#import "MGLStyleValue.h"
#import "MGLVectorStyleLayer.h"
NS_ASSUME_NONNULL_BEGIN
/**
Controls the translation reference point.
Values of this type are used in the `MGLFillExtrusionStyleLayer.fillExtrusionTranslationAnchor`
property.
*/
typedef NS_ENUM(NSUInteger, MGLFillExtrusionTranslationAnchor) {
/**
The fill extrusion is translated relative to the map.
*/
MGLFillExtrusionTranslationAnchorMap,
/**
The fill extrusion is translated relative to the viewport.
*/
MGLFillExtrusionTranslationAnchorViewport,
};
/**
An `MGLFillExtrusionStyleLayer` is a style layer that renders one or more 3D
extruded polygons on the map.
Use a fill-extrusion style layer to configure the visual appearance of polygon
or multipolygon features in vector tiles loaded by an `MGLVectorSource` object
or `MGLPolygon`, `MGLPolygonFeature`, `MGLMultiPolygon`, or
`MGLMultiPolygonFeature` instances in an `MGLShapeSource` object.
You can access an existing fill-extrusion style layer using the
`-[MGLStyle layerWithIdentifier:]` method if you know its identifier;
otherwise, find it using the `MGLStyle.layers` property. You can also create a
new fill-extrusion style layer and add it to the style using a method such as
`-[MGLStyle addLayer:]`.
### Example
```swift
let layer = MGLFillExtrusionStyleLayer(identifier: "buildings", source: buildings)
layer.sourceLayerIdentifier = "building"
layer.fillExtrusionHeight = MGLStyleValue(interpolationMode: .identity, sourceStops: nil, attributeName: "height", options: nil)
layer.fillExtrusionBase = MGLStyleValue(interpolationMode: .identity, sourceStops: nil, attributeName: "min_height", options: nil)
layer.predicate = NSPredicate(format: "extrude == 'true'")
mapView.style?.addLayer(layer)
```
*/
MGL_EXPORT
@interface MGLFillExtrusionStyleLayer : MGLVectorStyleLayer
/**
Returns a fill-extrusion style layer initialized with an identifier and source.
After initializing and configuring the style layer, add it to a map view’s
style using the `-[MGLStyle addLayer:]` or
`-[MGLStyle insertLayer:belowLayer:]` method.
@param identifier A string that uniquely identifies the source in the style to
which it is added.
@param source The source from which to obtain the data to style. If the source
has not yet been added to the current style, the behavior is undefined.
@return An initialized foreground style layer.
*/
- (instancetype)initWithIdentifier:(NSString *)identifier source:(MGLSource *)source;
#pragma mark - Accessing the Paint Attributes
/**
The height with which to extrude the base of this layer. Must be less than or
equal to `fillExtrusionHeight`.
This property is measured in meters.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
This property is only applied to the style if `fillExtrusionHeight` is
non-`nil`. Otherwise, it is ignored.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLSourceStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
* `MGLInterpolationModeIdentity`
* `MGLCompositeStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillExtrusionBase;
/**
The transition affecting any changes to this layer’s `fillExtrusionBase` property.
This property corresponds to the `fill-extrusion-base-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionBaseTransition;
#if TARGET_OS_IPHONE
/**
The base color of this layer. The extrusion's surfaces will be shaded
differently based on this color in combination with the `light` settings. If
this color is specified with an alpha component, the alpha component will be
ignored; use `fillExtrusionOpacity` to set layer opacityco.
The default value of this property is an `MGLStyleValue` object containing
`UIColor.blackColor`. Set this property to `nil` to reset it to the default
value.
This property is only applied to the style if `fillExtrusionPattern` is set to
`nil`. Otherwise, it is ignored.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLSourceStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
* `MGLInterpolationModeIdentity`
* `MGLCompositeStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
*/
@property (nonatomic, null_resettable) MGLStyleValue<UIColor *> *fillExtrusionColor;
#else
/**
The base color of this layer. The extrusion's surfaces will be shaded
differently based on this color in combination with the `light` settings. If
this color is specified with an alpha component, the alpha component will be
ignored; use `fillExtrusionOpacity` to set layer opacityco.
The default value of this property is an `MGLStyleValue` object containing
`NSColor.blackColor`. Set this property to `nil` to reset it to the default
value.
This property is only applied to the style if `fillExtrusionPattern` is set to
`nil`. Otherwise, it is ignored.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLSourceStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
* `MGLInterpolationModeIdentity`
* `MGLCompositeStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSColor *> *fillExtrusionColor;
#endif
/**
The transition affecting any changes to this layer’s `fillExtrusionColor` property.
This property corresponds to the `fill-extrusion-color-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionColorTransition;
/**
The height with which to extrude this layer.
This property is measured in meters.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `0`. Set this property to `nil` to reset
it to the default value.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLSourceStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
* `MGLInterpolationModeIdentity`
* `MGLCompositeStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
* `MGLInterpolationModeCategorical`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillExtrusionHeight;
/**
The transition affecting any changes to this layer’s `fillExtrusionHeight` property.
This property corresponds to the `fill-extrusion-height-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionHeightTransition;
/**
The opacity of the entire fill extrusion layer. This is rendered on a
per-layer, not per-feature, basis, and data-driven styling is not available.
The default value of this property is an `MGLStyleValue` object containing an
`NSNumber` object containing the float `1`. Set this property to `nil` to reset
it to the default value.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSNumber *> *fillExtrusionOpacity;
/**
The transition affecting any changes to this layer’s `fillExtrusionOpacity` property.
This property corresponds to the `fill-extrusion-opacity-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionOpacityTransition;
/**
Name of image in style images to use for drawing image fill-extrusions. For
seamless patterns, image width and height must be a factor of two (2, 4, 8,
..., 512).
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of
`MGLInterpolationModeInterval`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSString *> *fillExtrusionPattern;
/**
The transition affecting any changes to this layer’s `fillExtrusionPattern` property.
This property corresponds to the `fill-extrusion-pattern-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionPatternTransition;
#if TARGET_OS_IPHONE
/**
The geometry's offset.
This property is measured in points.
The default value of this property is an `MGLStyleValue` object containing an
`NSValue` object containing a `CGVector` struct set to 0 points rightward and 0
points downward. Set this property to `nil` to reset it to the default value.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-fill-extrusion-translate"><code>fill-extrusion-translate</code></a>
layout property in the Mapbox Style Specification.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillExtrusionTranslation;
#else
/**
The geometry's offset.
This property is measured in points.
The default value of this property is an `MGLStyleValue` object containing an
`NSValue` object containing a `CGVector` struct set to 0 points rightward and 0
points upward. Set this property to `nil` to reset it to the default value.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-fill-extrusion-translate"><code>fill-extrusion-translate</code></a>
layout property in the Mapbox Style Specification.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of:
* `MGLInterpolationModeExponential`
* `MGLInterpolationModeInterval`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillExtrusionTranslation;
#endif
/**
The transition affecting any changes to this layer’s `fillExtrusionTranslation` property.
This property corresponds to the `fill-extrusion-translate-transition` property in the style JSON file format.
*/
@property (nonatomic) MGLTransition fillExtrusionTranslationTransition;
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillExtrusionTranslate __attribute__((unavailable("Use fillExtrusionTranslation instead.")));
/**
Controls the translation reference point.
The default value of this property is an `MGLStyleValue` object containing an
`NSValue` object containing `MGLFillExtrusionTranslationAnchorMap`. Set this
property to `nil` to reset it to the default value.
This property is only applied to the style if `fillExtrusionTranslation` is
non-`nil`. Otherwise, it is ignored.
This attribute corresponds to the <a
href="https://www.mapbox.com/mapbox-gl-style-spec/#paint-fill-extrusion-translate-anchor"><code>fill-extrusion-translate-anchor</code></a>
layout property in the Mapbox Style Specification.
You can set this property to an instance of:
* `MGLConstantStyleValue`
* `MGLCameraStyleFunction` with an interpolation mode of
`MGLInterpolationModeInterval`
*/
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillExtrusionTranslationAnchor;
@property (nonatomic, null_resettable) MGLStyleValue<NSValue *> *fillExtrusionTranslateAnchor __attribute__((unavailable("Use fillExtrusionTranslationAnchor instead.")));
@end
/**
Methods for wrapping an enumeration value for a style layer attribute in an
`MGLFillExtrusionStyleLayer` object and unwrapping its raw value.
*/
@interface NSValue (MGLFillExtrusionStyleLayerAdditions)
#pragma mark Working with Fill extrusion Style Layer Attribute Values
/**
Creates a new value object containing the given `MGLFillExtrusionTranslationAnchor` enumeration.
@param fillExtrusionTranslationAnchor The value for the new object.
@return A new value object that contains the enumeration value.
*/
+ (instancetype)valueWithMGLFillExtrusionTranslationAnchor:(MGLFillExtrusionTranslationAnchor)fillExtrusionTranslationAnchor;
/**
The `MGLFillExtrusionTranslationAnchor` enumeration representation of the value.
*/
@property (readonly) MGLFillExtrusionTranslationAnchor MGLFillExtrusionTranslationAnchorValue;
@end
NS_ASSUME_NONNULL_END