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MapLibreParticleLab/include/mbgl/style/image.hpp

72 lines
1.8 KiB
C++

#pragma once
#include <mbgl/util/image.hpp>
#include <mbgl/util/immutable.hpp>
#include <mbgl/util/optional.hpp>
#include <string>
#include <utility>
#include <vector>
namespace mbgl {
namespace style {
using ImageStretch = std::pair<float, float>;
using ImageStretches = std::vector<ImageStretch>;
class ImageContent {
public:
float left;
float top;
float right;
float bottom;
bool operator==(const ImageContent& rhs) const {
return left == rhs.left && top == rhs.top && right == rhs.right && bottom == rhs.bottom;
}
};
class Image {
public:
Image(std::string id,
PremultipliedImage&&,
float pixelRatio,
bool sdf,
ImageStretches stretchX = {},
ImageStretches stretchY = {},
const optional<ImageContent>& content = nullopt);
Image(std::string id,
PremultipliedImage&& image,
float pixelRatio,
ImageStretches stretchX = {},
ImageStretches stretchY = {},
const optional<ImageContent>& content = nullopt)
: Image(std::move(id), std::move(image), pixelRatio, false, std::move(stretchX), std::move(stretchY), content) {
}
Image(const Image&);
std::string getID() const;
const PremultipliedImage& getImage() const;
// Pixel ratio of the sprite image.
float getPixelRatio() const;
// Whether this image should be interpreted as a signed distance field icon.
bool isSdf() const;
// Stretch areas of this image.
const ImageStretches& getStretchX() const;
const ImageStretches& getStretchY() const;
// The space where text can be fit into this image.
const optional<ImageContent>& getContent() const;
class Impl;
Immutable<Impl> baseImpl;
explicit Image(Immutable<Impl> baseImpl_) : baseImpl(std::move(baseImpl_)) {}
};
} // namespace style
} // namespace mbgl