Files
MapLibreParticleLab/include/mbgl/gl/renderable_resource.hpp

25 lines
454 B
C++

#pragma once
#include <mbgl/gfx/renderable.hpp>
#include <cstdlib>
namespace mbgl {
namespace gl {
class RenderableResource : public gfx::RenderableResource {
protected:
explicit RenderableResource() = default;
public:
virtual void bind() = 0;
virtual void swap() {
// Renderable resources that require a swap function to be called explicitly
// can override this method.
}
};
} // namespace gl
} // namespace mbgl