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3f7ec99f85bc89b60b6262163a251841d6f51ace
MapLibreParticleLab
/
src
/
mbgl
/
shaders
History
tei
f1c0f92b2b
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fix: close STEP-081 iOS Metal particle rendering
2026-09-18 07:58:51 +09:00
..
gl
feat: add GPU particle time interpolation
2026-09-02 09:45:10 +08:00
mtl
fix: close STEP-081 iOS Metal particle rendering
2026-09-18 07:58:51 +09:00
vulkan
Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (
#4343
)
2026-07-21 16:56:36 +02:00
webgpu
Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (
#4343
)
2026-07-21 16:56:36 +02:00
attributes.hpp
Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (
#4343
)
2026-07-21 16:56:36 +02:00
program_parameters.cpp
Clean more legacy code (
#3478
)
2025-05-16 19:29:25 +03:00
segment.hpp
Clean more legacy code (
#3478
)
2025-05-16 19:29:25 +03:00
shader_program_base.cpp
Drawable Renderer (
#1570
), [pre-commit.ci] auto fixes from pre-commit.com hooks
2023-08-31 15:36:19 +02:00
shader_source.cpp
fix: display formal particle trails
2026-09-01 21:57:26 +08:00
uniforms.hpp
Remove some of unused legacy uniforms (
#3481
)
2025-05-17 12:30:45 +03:00