Files
MapLibreParticleLab/src/mbgl/layer/raster_layer.cpp
2015-11-10 11:33:17 -08:00

54 lines
1.9 KiB
C++

#include <mbgl/layer/raster_layer.hpp>
#include <mbgl/renderer/bucket.hpp>
namespace mbgl {
std::unique_ptr<StyleLayer> RasterLayer::clone() const {
std::unique_ptr<RasterLayer> result = std::make_unique<RasterLayer>();
result->copy(*this);
result->paint = paint;
return std::move(result);
}
void RasterLayer::parsePaints(const JSVal& layer) {
paint.opacity.parse("raster-opacity", layer);
paint.hueRotate.parse("raster-hue-rotate", layer);
paint.brightnessMin.parse("raster-brightness-min", layer);
paint.brightnessMax.parse("raster-brightness-max", layer);
paint.saturation.parse("raster-saturation", layer);
paint.contrast.parse("raster-contrast", layer);
paint.fadeDuration.parse("raster-fade-duration", layer);
}
void RasterLayer::cascade(const StyleCascadeParameters& parameters) {
paint.opacity.cascade(parameters);
paint.hueRotate.cascade(parameters);
paint.brightnessMin.cascade(parameters);
paint.brightnessMax.cascade(parameters);
paint.saturation.cascade(parameters);
paint.contrast.cascade(parameters);
paint.fadeDuration.cascade(parameters);
}
bool RasterLayer::recalculate(const StyleCalculationParameters& parameters) {
bool hasTransitions = false;
hasTransitions |= paint.opacity.calculate(parameters);
hasTransitions |= paint.hueRotate.calculate(parameters);
hasTransitions |= paint.brightnessMin.calculate(parameters);
hasTransitions |= paint.brightnessMax.calculate(parameters);
hasTransitions |= paint.saturation.calculate(parameters);
hasTransitions |= paint.contrast.calculate(parameters);
hasTransitions |= paint.fadeDuration.calculate(parameters);
passes = paint.opacity > 0 ? RenderPass::Translucent : RenderPass::None;
return hasTransitions;
}
std::unique_ptr<Bucket> RasterLayer::createBucket(StyleBucketParameters&) const {
return nullptr;
}
}