39 lines
649 B
C++
39 lines
649 B
C++
#ifndef MBGL_UTIL_CLIP_IDS
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#define MBGL_UTIL_CLIP_IDS
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#include <mbgl/map/tile.hpp>
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#include <list>
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#include <set>
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#include <vector>
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#include <forward_list>
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#include <map>
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namespace mbgl {
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class ClipIDGenerator {
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private:
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struct Leaf {
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Leaf(Tile &tile);
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void add(const Tile::ID &p);
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bool operator==(const Leaf &other) const;
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Tile &tile;
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std::forward_list<Tile::ID> children;
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};
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typedef std::vector<Leaf> Pool;
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std::forward_list<Pool> pools;
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uint8_t bit_offset = 0;
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private:
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bool reuseExisting(Leaf &leaf);
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public:
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void update(std::forward_list<Tile *> tiles);
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};
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}
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#endif
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