Files
MapLibreParticleLab/include/mbgl/map/map.hpp
Thiago Marcos P. Santos da81211fea Add callback for error notifications on renderStill()
The callback will be called when any of the resources requested
from the network failed to load.

There is not recovery implemented yet, so the closest thing to
reseting the Map object and reloading all the resources would
be setting a new style.
2015-05-22 10:44:18 +03:00

145 lines
4.7 KiB
C++

#ifndef MBGL_MAP_MAP
#define MBGL_MAP_MAP
#include <mbgl/util/chrono.hpp>
#include <mbgl/map/update.hpp>
#include <mbgl/map/mode.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/vec.hpp>
#include <cstdint>
#include <string>
#include <functional>
#include <vector>
#include <memory>
namespace mbgl {
class FileSource;
class View;
class MapData;
class MapContext;
class StillImage;
namespace util {
template <class T> class Thread;
}
class Map : private util::noncopyable {
friend class View;
public:
explicit Map(View&, FileSource&,
MapMode mode = MapMode::Continuous);
~Map();
// Pauses the render thread. The render thread will stop running but will not be terminated and will not lose state until resumed.
void pause();
// Resumes a paused render thread
void resume();
// Register a callback that will get called (on the render thread) when all resources have
// been loaded and a complete render occurs.
using StillImageCallback = std::function<void(std::exception_ptr, std::unique_ptr<const StillImage>)>;
void renderStill(StillImageCallback callback);
// Triggers a synchronous or asynchronous render.
void renderSync();
void renderAsync();
// Notifies the Map thread that the state has changed and an update might be necessary.
void update(Update update = Update::Nothing);
// Styling
void addClass(const std::string&);
void removeClass(const std::string&);
bool hasClass(const std::string&) const;
void setClasses(const std::vector<std::string>&);
std::vector<std::string> getClasses() const;
void setDefaultTransitionDuration(Duration = Duration::zero());
Duration getDefaultTransitionDuration();
void setStyleURL(const std::string& url);
void setStyleJSON(const std::string& json, const std::string& base = "");
std::string getStyleURL() const;
std::string getStyleJSON() const;
// Transition
void cancelTransitions();
void setGestureInProgress(bool);
// Position
void moveBy(double dx, double dy, Duration = Duration::zero());
void setLatLng(LatLng latLng, Duration = Duration::zero());
LatLng getLatLng() const;
void resetPosition();
// Scale
void scaleBy(double ds, double cx = -1, double cy = -1, Duration = Duration::zero());
void setScale(double scale, double cx = -1, double cy = -1, Duration = Duration::zero());
double getScale() const;
void setZoom(double zoom, Duration = Duration::zero());
double getZoom() const;
void setLatLngZoom(LatLng latLng, double zoom, Duration = Duration::zero());
void resetZoom();
double getMinZoom() const;
double getMaxZoom() const;
// Rotation
void rotateBy(double sx, double sy, double ex, double ey, Duration = Duration::zero());
void setBearing(double degrees, Duration = Duration::zero());
void setBearing(double degrees, double cx, double cy);
double getBearing() const;
void resetNorth();
// Size
void resize(uint16_t width, uint16_t height, float ratio = 1);
uint16_t getWidth() const;
uint16_t getHeight() const;
// API
void setAccessToken(const std::string &token);
std::string getAccessToken() const;
// Projection
void getWorldBoundsMeters(ProjectedMeters &sw, ProjectedMeters &ne) const;
void getWorldBoundsLatLng(LatLng &sw, LatLng &ne) const;
double getMetersPerPixelAtLatitude(const double lat, const double zoom) const;
const ProjectedMeters projectedMetersForLatLng(const LatLng latLng) const;
const LatLng latLngForProjectedMeters(const ProjectedMeters projectedMeters) const;
const vec2<double> pixelForLatLng(const LatLng latLng) const;
const LatLng latLngForPixel(const vec2<double> pixel) const;
// Annotations
void setDefaultPointAnnotationSymbol(const std::string&);
double getTopOffsetPixelsForAnnotationSymbol(const std::string&);
uint32_t addPointAnnotation(const LatLng&, const std::string& symbol);
std::vector<uint32_t> addPointAnnotations(const std::vector<LatLng>&,
const std::vector<std::string>& symbols);
void removeAnnotation(uint32_t);
void removeAnnotations(const std::vector<uint32_t>&);
std::vector<uint32_t> getAnnotationsInBounds(const LatLngBounds&);
LatLngBounds getBoundsForAnnotations(const std::vector<uint32_t>&);
// Memory
void setSourceTileCacheSize(size_t);
void onLowMemory();
// Debug
void setDebug(bool value);
void toggleDebug();
bool getDebug() const;
bool isFullyLoaded() const;
private:
const std::unique_ptr<MapData> data;
const std::unique_ptr<util::Thread<MapContext>> context;
bool paused = false;
};
}
#endif