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MapLibreParticleLab/include/mln/style/sources/custom_geometry_source.hpp
Bart Louwers 2a8ebc4906 core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-22 20:50:14 +02:00

71 lines
1.9 KiB
C++

#pragma once
#include <mln/style/source.hpp>
#include <mln/util/geo.hpp>
#include <mln/util/geojson.hpp>
#include <mln/util/range.hpp>
#include <mln/util/constants.hpp>
namespace mln {
class OverscaledTileID;
class CanonicalTileID;
template <class T>
class Actor;
class ThreadPool;
namespace style {
using TileFunction = std::function<void(const CanonicalTileID&)>;
class CustomTileLoader;
// NOTE: Any derived class must invalidate `weakFactory` in the destructor
class CustomGeometrySource final : public Source {
public:
struct TileOptions {
double tolerance = 0.375;
uint16_t tileSize = util::tileSize_I;
uint16_t buffer = 128;
bool clip = false;
bool wrap = false;
};
struct Options {
TileFunction fetchTileFunction;
TileFunction cancelTileFunction;
Range<uint8_t> zoomRange = {0, 18};
TileOptions tileOptions;
};
public:
CustomGeometrySource(std::string id, const CustomGeometrySource::Options& options);
~CustomGeometrySource() final;
void loadDescription(FileSource&) final;
void setTileData(const CanonicalTileID&, const GeoJSON&);
void invalidateTile(const CanonicalTileID&);
void invalidateRegion(const LatLngBounds&);
// Private implementation
class Impl;
const Impl& impl() const;
bool supportsLayerType(const mln::style::LayerTypeInfo*) const override;
mapbox::base::WeakPtr<Source> makeWeakPtr() override { return weakFactory.makeWeakPtr(); }
protected:
Mutable<Source::Impl> createMutable() const noexcept final;
private:
std::shared_ptr<ThreadPool> threadPool;
std::unique_ptr<Actor<CustomTileLoader>> loader;
mapbox::base::WeakPtrFactory<Source> weakFactory{this};
// Do not add members here, see `WeakPtrFactory`
};
template <>
inline bool Source::is<CustomGeometrySource>() const {
return getType() == SourceType::CustomVector;
}
} // namespace style
} // namespace mln