39 lines
966 B
C++
39 lines
966 B
C++
#include "async_renderer_frontend.hpp"
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#include <mbgl/renderer/renderer.hpp>
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namespace mbgl {
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AsyncRendererFrontend::AsyncRendererFrontend(std::unique_ptr<Renderer> renderer_, View& view_)
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: renderer(std::move(renderer_))
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, view(view_)
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, asyncInvalidate([this] {
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if (renderer && updateParameters) {
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renderer->render(view, *updateParameters);
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}
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}) {
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}
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AsyncRendererFrontend::~AsyncRendererFrontend() = default;
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void AsyncRendererFrontend::reset() {
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assert(renderer);
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renderer.reset();
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}
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void AsyncRendererFrontend::update(std::shared_ptr<UpdateParameters> updateParameters_) {
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updateParameters = updateParameters_;
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asyncInvalidate.send();
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}
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void AsyncRendererFrontend::setObserver(RendererObserver& observer_) {
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assert(renderer);
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renderer->setObserver(&observer_);
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}
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Renderer* AsyncRendererFrontend::getRenderer() {
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assert(renderer);
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return renderer.get();
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}
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} // namespace mbgl
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