238 lines
8.3 KiB
C++
238 lines
8.3 KiB
C++
#include <mbgl/annotation/annotation_manager.hpp>
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#include <mbgl/annotation/annotation_source.hpp>
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#include <mbgl/annotation/annotation_tile.hpp>
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#include <mbgl/annotation/symbol_annotation_impl.hpp>
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#include <mbgl/annotation/line_annotation_impl.hpp>
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#include <mbgl/annotation/fill_annotation_impl.hpp>
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#include <mbgl/style/style.hpp>
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#include <mbgl/style/style_impl.hpp>
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#include <mbgl/style/layers/symbol_layer.hpp>
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#include <mbgl/style/layers/symbol_layer_impl.hpp>
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#include <mbgl/storage/file_source.hpp>
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#include <boost/function_output_iterator.hpp>
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namespace mbgl {
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using namespace style;
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const std::string AnnotationManager::SourceID = "com.mapbox.annotations";
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const std::string AnnotationManager::PointLayerID = "com.mapbox.annotations.points";
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AnnotationManager::AnnotationManager(Style& style_)
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: style(style_) {
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};
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AnnotationManager::~AnnotationManager() = default;
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void AnnotationManager::setStyle(Style& style_) {
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style = style_;
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}
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void AnnotationManager::onStyleLoaded() {
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updateStyle();
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}
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AnnotationID AnnotationManager::addAnnotation(const Annotation& annotation, const uint8_t maxZoom) {
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std::lock_guard<std::mutex> lock(mutex);
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AnnotationID id = nextID++;
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Annotation::visit(annotation, [&] (const auto& annotation_) {
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this->add(id, annotation_, maxZoom);
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});
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dirty = true;
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return id;
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}
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bool AnnotationManager::updateAnnotation(const AnnotationID& id, const Annotation& annotation, const uint8_t maxZoom) {
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std::lock_guard<std::mutex> lock(mutex);
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Annotation::visit(annotation, [&] (const auto& annotation_) {
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this->update(id, annotation_, maxZoom);
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});
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return dirty;
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}
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void AnnotationManager::removeAnnotation(const AnnotationID& id) {
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std::lock_guard<std::mutex> lock(mutex);
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remove(id);
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dirty = true;
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}
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void AnnotationManager::add(const AnnotationID& id, const SymbolAnnotation& annotation, const uint8_t) {
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auto impl = std::make_shared<SymbolAnnotationImpl>(id, annotation);
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symbolTree.insert(impl);
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symbolAnnotations.emplace(id, impl);
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}
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void AnnotationManager::add(const AnnotationID& id, const LineAnnotation& annotation, const uint8_t maxZoom) {
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ShapeAnnotationImpl& impl = *shapeAnnotations.emplace(id,
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std::make_unique<LineAnnotationImpl>(id, annotation, maxZoom)).first->second;
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impl.updateStyle(*style.get().impl);
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}
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void AnnotationManager::add(const AnnotationID& id, const FillAnnotation& annotation, const uint8_t maxZoom) {
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ShapeAnnotationImpl& impl = *shapeAnnotations.emplace(id,
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std::make_unique<FillAnnotationImpl>(id, annotation, maxZoom)).first->second;
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impl.updateStyle(*style.get().impl);
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}
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void AnnotationManager::update(const AnnotationID& id, const SymbolAnnotation& annotation, const uint8_t maxZoom) {
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auto it = symbolAnnotations.find(id);
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if (it == symbolAnnotations.end()) {
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assert(false); // Attempt to update a non-existent symbol annotation
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return;
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}
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const SymbolAnnotation& existing = it->second->annotation;
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if (existing.geometry != annotation.geometry || existing.icon != annotation.icon) {
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dirty = true;
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remove(id);
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add(id, annotation, maxZoom);
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}
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}
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void AnnotationManager::update(const AnnotationID& id, const LineAnnotation& annotation, const uint8_t maxZoom) {
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auto it = shapeAnnotations.find(id);
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if (it == shapeAnnotations.end()) {
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assert(false); // Attempt to update a non-existent shape annotation
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return;
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}
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shapeAnnotations.erase(it);
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add(id, annotation, maxZoom);
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dirty = true;
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}
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void AnnotationManager::update(const AnnotationID& id, const FillAnnotation& annotation, const uint8_t maxZoom) {
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auto it = shapeAnnotations.find(id);
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if (it == shapeAnnotations.end()) {
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assert(false); // Attempt to update a non-existent shape annotation
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return;
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}
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shapeAnnotations.erase(it);
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add(id, annotation, maxZoom);
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dirty = true;
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}
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void AnnotationManager::remove(const AnnotationID& id) {
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if (symbolAnnotations.find(id) != symbolAnnotations.end()) {
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symbolTree.remove(symbolAnnotations.at(id));
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symbolAnnotations.erase(id);
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} else if (shapeAnnotations.find(id) != shapeAnnotations.end()) {
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auto it = shapeAnnotations.find(id);
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*style.get().impl->removeLayer(it->second->layerID);
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shapeAnnotations.erase(it);
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} else {
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assert(false); // Should never happen
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}
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}
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std::unique_ptr<AnnotationTileData> AnnotationManager::getTileData(const CanonicalTileID& tileID) {
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if (symbolAnnotations.empty() && shapeAnnotations.empty())
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return nullptr;
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auto tileData = std::make_unique<AnnotationTileData>();
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auto pointLayer = tileData->addLayer(PointLayerID);
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LatLngBounds tileBounds(tileID);
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symbolTree.query(boost::geometry::index::intersects(tileBounds),
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boost::make_function_output_iterator([&](const auto& val){
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val->updateLayer(tileID, *pointLayer);
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}));
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for (const auto& shape : shapeAnnotations) {
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shape.second->updateTileData(tileID, *tileData);
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}
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return tileData;
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}
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void AnnotationManager::updateStyle() {
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// Create annotation source, point layer, and point bucket. We do everything via Style::Impl
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// because we don't want annotation mutations to trigger Style::Impl::styleMutated to be set.
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if (!style.get().impl->getSource(SourceID)) {
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style.get().impl->addSource(std::make_unique<AnnotationSource>());
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std::unique_ptr<SymbolLayer> layer = std::make_unique<SymbolLayer>(PointLayerID, SourceID);
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layer->setSourceLayer(PointLayerID);
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layer->setIconImage({SourceID + ".{sprite}"});
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layer->setIconAllowOverlap(true);
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layer->setIconIgnorePlacement(true);
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style.get().impl->addLayer(std::move(layer));
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}
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std::lock_guard<std::mutex> lock(mutex);
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for (const auto& shape : shapeAnnotations) {
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shape.second->updateStyle(*style.get().impl);
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}
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for (const auto& image : images) {
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// Call addImage even for images we may have previously added, because we must support
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// addAnnotationImage being used to update an existing image. Creating a new image is
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// relatively cheap, as it copies only the Immutable reference. (We can't keep track
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// of which images need to be added because we don't know if the style is the same
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// instance as in the last updateStyle call. If it's a new style, we need to add all
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// images.)
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style.get().impl->addImage(std::make_unique<style::Image>(image.second));
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}
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}
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void AnnotationManager::updateData() {
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std::lock_guard<std::mutex> lock(mutex);
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if (dirty) {
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for (auto& tile : tiles) {
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tile->setData(getTileData(tile->id.canonical));
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}
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dirty = false;
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}
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}
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void AnnotationManager::addTile(AnnotationTile& tile) {
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std::lock_guard<std::mutex> lock(mutex);
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tiles.insert(&tile);
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tile.setData(getTileData(tile.id.canonical));
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}
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void AnnotationManager::removeTile(AnnotationTile& tile) {
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std::lock_guard<std::mutex> lock(mutex);
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tiles.erase(&tile);
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}
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// To ensure that annotation images do not collide with images from the style,
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// we prefix input image IDs with "com.mapbox.annotations".
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static std::string prefixedImageID(const std::string& id) {
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return AnnotationManager::SourceID + "." + id;
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}
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void AnnotationManager::addImage(std::unique_ptr<style::Image> image) {
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std::lock_guard<std::mutex> lock(mutex);
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const std::string id = prefixedImageID(image->getID());
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images.erase(id);
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auto inserted = images.emplace(id, style::Image(id, image->getImage().clone(),
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image->getPixelRatio(), image->isSdf()));
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style.get().impl->addImage(std::make_unique<style::Image>(inserted.first->second));
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}
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void AnnotationManager::removeImage(const std::string& id_) {
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std::lock_guard<std::mutex> lock(mutex);
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const std::string id = prefixedImageID(id_);
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images.erase(id);
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style.get().impl->removeImage(id);
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}
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double AnnotationManager::getTopOffsetPixelsForImage(const std::string& id_) {
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std::lock_guard<std::mutex> lock(mutex);
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const std::string id = prefixedImageID(id_);
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auto it = images.find(id);
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return it != images.end() ? -(it->second.getImage().size.height / it->second.getPixelRatio()) / 2 : 0;
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}
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} // namespace mbgl
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