Files
MapLibreParticleLab/platform/default/online_file_source.hpp
John Firebaugh ab0efe5d00 [core] Move OnlineFileSource to platform
Preparation for OfflineFileSource which depends on SQLite
2015-12-22 12:09:14 -08:00

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C++

#ifndef MBGL_STORAGE_ONLINE_FILE_SOURCE
#define MBGL_STORAGE_ONLINE_FILE_SOURCE
#include <mbgl/storage/file_source.hpp>
#include <mbgl/storage/file_cache.hpp>
namespace mbgl {
namespace util {
template <typename T> class Thread;
} // namespace util
class OnlineFileSource : public FileSource {
public:
OnlineFileSource(FileCache *cache, const std::string &root = "");
~OnlineFileSource() override;
void setAccessToken(const std::string& t) { accessToken = t; }
std::string getAccessToken() const { return accessToken; }
std::unique_ptr<FileRequest> request(const Resource&, Callback) override;
private:
friend class OnlineFileRequest;
void cancel(const Resource&, FileRequest*);
class Impl;
const std::unique_ptr<util::Thread<Impl>> thread;
std::string accessToken;
};
} // namespace mbgl
#endif