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MapLibreParticleLab/include/mbgl/util/util.hpp
2023-09-27 10:02:15 +00:00

38 lines
921 B
C++

#pragma once
#ifndef NDEBUG
#include <thread>
#define MBGL_STORE_THREAD(tid) const std::thread::id tid = std::this_thread::get_id();
#define MBGL_VERIFY_THREAD(tid) assert(tid == std::this_thread::get_id());
#else
#define MBGL_STORE_THREAD(tid)
#define MBGL_VERIFY_THREAD(tid)
#endif
// Compiler defines for making symbols visible, otherwise they
// will be defined as hidden by default.
// clang-format off
#if defined WIN32
#ifdef MBGL_BUILDING_LIB
#ifdef __GNUC__
#define MBGL_EXPORT __attribute__((dllexport))
#else
#define MBGL_EXPORT __declspec(dllexport)
#endif
#else
#ifdef __GNUC__
#define MBGL_EXPORT __attribute__((dllimport))
#else
#define MBGL_EXPORT __declspec(dllimport)
#endif
#endif
#else
#define MBGL_EXPORT __attribute__((visibility ("default"))) // NOLINT
#endif
// clang-format on