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MapLibreParticleLab/include/mln/style/conversion/layer.hpp
Bart Louwers 2a8ebc4906 core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-22 20:50:14 +02:00

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#pragma once
#include <mln/style/layer.hpp>
#include <mln/style/conversion.hpp>
#include <memory>
#include <optional>
namespace mln {
namespace style {
namespace conversion {
template <>
struct Converter<std::unique_ptr<Layer>> {
public:
std::optional<std::unique_ptr<Layer>> operator()(const Convertible& value, Error& error) const;
};
std::optional<Error> setPaintProperties(Layer& layer, const Convertible& value);
} // namespace conversion
} // namespace style
} // namespace mln