Files
MapLibreParticleLab/include/mbgl/mtl/tile_layer_group.hpp
Tim Sylvester 82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00

24 lines
485 B
C++

#pragma once
#include <mbgl/renderer/layer_group.hpp>
namespace mbgl {
namespace mtl {
/**
A layer group for tile-based drawables
*/
class TileLayerGroup : public mbgl::TileLayerGroup {
public:
TileLayerGroup(int32_t layerIndex, std::size_t initialCapacity, std::string name);
~TileLayerGroup() override {}
void upload(gfx::UploadPass&) override;
void render(RenderOrchestrator&, PaintParameters&) override;
protected:
};
} // namespace mtl
} // namespace mbgl