Files
MapLibreParticleLab/include/llmr/map/tile.hpp
Konstantin Käfer 318163f26d remove unused code
2014-01-17 16:56:21 +01:00

59 lines
1.1 KiB
C++

#ifndef LLMR_MAP_TILE
#define LLMR_MAP_TILE
#include "../geometry/debug_font_buffer.hpp"
#include "../geometry/linevertexbuffer.hpp"
#include <stdint.h>
#include <forward_list>
#include <mutex>
#include <llmr/util/vec2.hpp>
namespace llmr {
typedef vec3<int32_t> tile_id;
class tile {
public:
typedef std::shared_ptr<tile> ptr;
enum state {
initial,
loading,
ready,
obsolete
};
public:
tile(tile_id id);
~tile();
void setData(uint8_t *data, uint32_t bytes);
bool parse();
void parseLayer(const uint8_t *data, uint32_t bytes);
void parseFeature(const uint8_t *data, uint32_t bytes);
void loadGeometry(const uint8_t *data, uint32_t bytes);
void cancel();
const std::string toString() const;
static tile_id parent(const tile_id& id, int32_t z);
static std::forward_list<tile_id> children(const tile_id& id, int32_t z);
public:
const tile_id id;
state state;
linevertexbuffer lineVertex;
debug_font_buffer debugFontVertex;
private:
// Source data
uint8_t *data;
uint32_t bytes;
};
}
#endif