Files
MapLibreParticleLab/platform/ios/MapboxGL.m

48 lines
1.1 KiB
Objective-C

#import <Foundation/Foundation.h>
#import "MapboxGL.h"
#import "NSProcessInfo+MGLAdditions.h"
@interface MapboxGL()
@property (atomic) NSString *accessToken;
@end
@implementation MapboxGL
static MapboxGL *_sharedManager;
// Can be called from any thread. Called implicitly from any
// public class convenience methods.
//
+ (id) sharedInstanceWithAccessToken:(NSString *)token {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
if ( ! NSProcessInfo.processInfo.mgl_isInterfaceBuilderDesignablesAgent) {
void (^setupBlock)() = ^{
_sharedManager = [[self alloc] init];
_sharedManager.accessToken = token;
};
if ( ! [[NSThread currentThread] isMainThread]) {
dispatch_sync(dispatch_get_main_queue(), ^{
setupBlock();
});
}
else {
setupBlock();
}
}
});
return _sharedManager;
}
+ (NSString *) getAccessToken {
if (_sharedManager) {
return _sharedManager.accessToken;
}
return nil;
}
@end