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MapLibreParticleLab/include/mbgl/mtl/uniform_buffer.hpp
Tim Sylvester 82ec59a2b0 Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
2023-09-13 18:35:20 +00:00

50 lines
1.4 KiB
C++

#pragma once
#include <mbgl/gfx/uniform_buffer.hpp>
#include <mbgl/mtl/buffer_resource.hpp>
namespace mbgl {
namespace mtl {
class UniformBuffer final : public gfx::UniformBuffer {
public:
UniformBuffer(BufferResource&&);
UniformBuffer(const UniformBuffer&) = default;
UniformBuffer(UniformBuffer&&);
~UniformBuffer() override = default;
const BufferResource& getBufferResource() const { return buffer; }
void update(const void* data, std::size_t size_) override;
protected:
BufferResource buffer;
};
/// Stores a collection of uniform buffers by name
class UniformBufferArray final : public gfx::UniformBufferArray {
public:
UniformBufferArray(int initCapacity = 10)
: gfx::UniformBufferArray(initCapacity) {}
UniformBufferArray(UniformBufferArray&& other)
: gfx::UniformBufferArray(std::move(other)) {}
UniformBufferArray(const UniformBufferArray&) = delete;
UniformBufferArray& operator=(UniformBufferArray&& other) {
gfx::UniformBufferArray::operator=(std::move(other));
return *this;
}
UniformBufferArray& operator=(const UniformBufferArray& other) {
gfx::UniformBufferArray::operator=(other);
return *this;
}
private:
gfx::UniqueUniformBuffer copy(const gfx::UniformBuffer& buffer) override {
return std::make_unique<UniformBuffer>(static_cast<const UniformBuffer&>(buffer));
}
};
} // namespace mtl
} // namespace mbgl