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MapLibreParticleLab
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2b4075b60ba7c7265e39e18168522bf7089f3a60
MapLibreParticleLab
/
include
/
mbgl
/
shaders
History
tei
f49ffa68a1
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fix(step097): complete A2 clock and GPU field correctness
2026-09-26 15:17:43 +09:00
..
gl
fix(step097): complete A2 clock and GPU field correctness
2026-09-26 15:17:43 +09:00
mtl
fix(step097): complete A2 clock and GPU field correctness
2026-09-26 15:17:43 +09:00
vulkan
Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (
#4343
)
2026-07-21 16:56:36 +02:00
webgpu
Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (
#4343
)
2026-07-21 16:56:36 +02:00
background_layer_ubo.hpp
…
circle_layer_ubo.hpp
…
collision_layer_ubo.hpp
…
color_relief_layer_ubo.hpp
core: Update Hillshade Algorithms and add Color-Relief Layer support (
#3965
)
2026-02-25 20:50:06 -05:00
custom_drawable_layer_ubo.hpp
…
custom_geometry_ubo.hpp
…
debug_layer_ubo.hpp
…
fill_extrusion_layer_ubo.hpp
…
fill_layer_ubo.hpp
…
heatmap_layer_ubo.hpp
…
heatmap_texture_layer_ubo.hpp
…
hillshade_layer_ubo.hpp
core: Update Hillshade Algorithms and add Color-Relief Layer support (
#3965
)
2026-02-25 20:50:06 -05:00
hillshade_prepare_layer_ubo.hpp
…
layer_ubo.hpp
Vulkan fill extrusion instancing [Core optimization] (
#4310
)
2026-06-06 01:06:59 +02:00
line_layer_ubo.hpp
Remove legacy renderer from source, build files and CI (
#3384
)
2025-04-15 19:48:31 +02:00
location_indicator_ubo.hpp
…
particle_gpu_validation_ubo.hpp
feat: add direction particle advection
2026-09-11 08:27:28 +08:00
program_parameters.hpp
Clean more legacy code (
#3478
)
2025-05-16 19:29:25 +03:00
raster_layer_ubo.hpp
…
shader_defines.hpp
feat: add retained underlay render cache poc
2026-09-21 22:53:00 +09:00
shader_manifest.hpp
feat: add retained underlay render cache poc
2026-09-21 22:53:00 +09:00
shader_program_base.hpp
…
shader_source.hpp
feat: add retained underlay render cache poc
2026-09-21 22:53:00 +09:00
symbol_layer_ubo.hpp
Disable icon scaling with offsets (
#3928
)
2026-04-23 19:30:25 +02:00
widevector_ubo.hpp
…