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2ae0fbeec4a4d5d10407fb934536701dbd65d74b
MapLibreParticleLab/scripts
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Bruno de Oliveira Abinader 1f1b3fbbc2 [shader] Shaders vertex and fragments are now GLchar*
2015-09-15 12:50:20 +02:00
..
android
set correct environment vars
2015-08-19 11:33:23 -04:00
ios
fix typo in iOS script
2015-09-07 14:45:11 -07:00
linux
Consolidate test-suite rendering harnesses (#2236)
2015-09-04 10:52:14 -07:00
node
Consolidate test-suite rendering harnesses (#2236)
2015-09-04 10:52:14 -07:00
osx
Make build system architecture agnostic to remove Android special case
2015-08-04 14:08:58 +02:00
build-shaders.py
[shader] Shaders vertex and fragments are now GLchar*
2015-09-15 12:50:20 +02:00
build-version.py
Correct indentation — #1315
2015-04-22 15:35:59 -07:00
flock.py
move config files to config/ folder
2015-02-04 18:07:32 +01:00
main.mk
Consolidate test-suite rendering harnesses (#2236)
2015-09-04 10:52:14 -07:00
run_tests.sh
Fixed test run script
2015-07-03 13:49:38 +03:00
travis_helper.sh
Don't do things that set -e in Travis's shell
2015-05-13 15:21:56 -07:00
valgrind.sup
Add a reference Valgrind suppresion file
2015-03-20 14:38:08 +02:00
xcpretty.sh
build on Travis' sudo: false infrastructure
2015-04-28 10:43:13 +02:00
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