Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
29 lines
589 B
C++
29 lines
589 B
C++
#pragma once
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namespace mbgl {
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template <typename T>
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struct Rect {
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Rect() = default;
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Rect(T x_, T y_, T w_, T h_)
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: x(x_),
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y(y_),
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w(w_),
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h(h_) {}
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T x = 0, y = 0;
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T w = 0, h = 0;
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template <typename Number>
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Rect operator*(Number value) const {
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return Rect(x * value, y * value, w * value, h * value);
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}
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template <typename R>
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bool operator==(const R& r) const {
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return x == r.x && y == r.y && w == r.w && h == r.h;
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}
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bool hasArea() const { return w != 0 && h != 0; }
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};
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} // namespace mbgl
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