Files
MapLibreParticleLab/ios/framework/Mapbox.h
Minh Nguyễn 9350d3f78c [ios] Converted iOS SDK into dynamic framework
make iproj now produces a target that pulls together static libraries like core and platform-ios into a real dynamic framework. iosapp is pretty much just a regular iOS application that links Mapbox.framework (except for the inclusion of default_styles.hpp). iosapp runs fine in the Simulator and on a device, and the same is true for any application linking against Mapbox.framework.

The ipackage target produces both a Bitcode-disabled static framework and a Bitcode-enabled dynamic framework, eliminating the need for a separate framework.sh. It disables code signing, since that happens on copy when the framework is embedded inside the application bundle. It also merges the device and simulator builds into a single fat framework.

Also bumped itest minimum deployment target to iOS 8.0, the first version that supports linking frameworks.

Fixes #828.
2016-01-22 14:45:56 -08:00

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Objective-C

#import <Foundation/Foundation.h>
/// Project version number for Mapbox.
FOUNDATION_EXPORT double MapboxVersionNumber;
/// Project version string for Mapbox.
FOUNDATION_EXPORT const unsigned char MapboxVersionString[];
#import <Mapbox/MGLAccountManager.h>
#import <Mapbox/MGLAnnotation.h>
#import <Mapbox/MGLAnnotationImage.h>
#import <Mapbox/MGLCalloutView.h>
#import <Mapbox/MGLMapCamera.h>
#import <Mapbox/MGLGeometry.h>
#import <Mapbox/MGLMapView.h>
#import <Mapbox/MGLMapView+IBAdditions.h>
#import <Mapbox/MGLMapView+MGLCustomStyleLayerAdditions.h>
#import <Mapbox/MGLMultiPoint.h>
#import <Mapbox/MGLOverlay.h>
#import <Mapbox/MGLPointAnnotation.h>
#import <Mapbox/MGLPolygon.h>
#import <Mapbox/MGLPolyline.h>
#import <Mapbox/MGLShape.h>
#import <Mapbox/MGLStyle.h>
#import <Mapbox/MGLTypes.h>
#import <Mapbox/MGLUserLocation.h>