Files
MapLibreParticleLab/test/sprite/sprite_image.cpp
Ansis Brammanis 26faa6a5ad [core][ios][osx][android] fix icons with non-integer width/height
ref #3031
ref #2198

For example, an icon that has:
- a pixel width of 10
- a pixel ratio of 3
- a scaled with of 3.333
is now supported.
2016-01-19 18:20:54 -08:00

65 lines
1.8 KiB
C++

#include "../fixtures/util.hpp"
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/util/exception.hpp>
using namespace mbgl;
TEST(Sprite, SpriteImageZeroWidth) {
try {
SpriteImage(0, 16, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what());
}
}
TEST(Sprite, SpriteImageZeroHeight) {
try {
SpriteImage(16, 0, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image dimensions may not be zero", ex.what());
}
}
TEST(Sprite, SpriteImageZeroRatio) {
try {
SpriteImage(16, 16, 0, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image pixel count mismatch", ex.what());
}
}
TEST(Sprite, SpriteImageMismatchedData) {
try {
SpriteImage(16, 16, 2, "");
FAIL() << "Expected exception";
} catch (util::SpriteImageException& ex) {
EXPECT_STREQ("Sprite image pixel count mismatch", ex.what());
}
}
TEST(Sprite, SpriteImage) {
std::string pixels(32 * 24 * 4, '\0');
SpriteImage sprite(32, 24, 2, std::move(pixels));
EXPECT_EQ(16, sprite.width);
EXPECT_EQ(32, sprite.pixelWidth);
EXPECT_EQ(12, sprite.height);
EXPECT_EQ(24, sprite.pixelHeight);
EXPECT_EQ(2, sprite.pixelRatio);
EXPECT_EQ(32u * 24 * 4, sprite.data.size());
}
TEST(Sprite, SpriteImageFractionalRatio) {
std::string pixels(20 * 12 * 4, '\0');
SpriteImage sprite(20, 12, 1.5, std::move(pixels));
EXPECT_EQ(14, sprite.width);
EXPECT_EQ(20, sprite.pixelWidth);
EXPECT_EQ(8, sprite.height);
EXPECT_EQ(12, sprite.pixelHeight);
EXPECT_EQ(1.5, sprite.pixelRatio);
EXPECT_EQ(20u * 12 * 4, sprite.data.size());
}