17 lines
181 B
C++
17 lines
181 B
C++
#ifndef LLMR_UTIL_CONSTANTS
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#define LLMR_UTIL_CONSTANTS
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#include <cmath>
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#include "vec.hpp"
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namespace llmr {
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namespace util {
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static const float tileSize = 256.0f;
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}
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}
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#endif
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