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MapLibreParticleLab
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24bd0bb667e6c2570838cd64992ffa388e8fb941
MapLibreParticleLab
/
include
/
llmr
/
style
History
Konstantin Käfer
27f8ed29e4
encode icon texture coordinate in buffer so we can render all pois with 1 draw call
2014-05-19 10:48:36 +02:00
..
bucket_description.hpp
encode icon texture coordinate in buffer so we can render all pois with 1 draw call
2014-05-19 10:48:36 +02:00
class_description.hpp
rename point => icon
2014-05-15 14:51:02 +02:00
layer_description.hpp
don't try to render layers that do not produce anyting during the current render pass
2014-05-12 19:53:06 +02:00
properties.hpp
rename point => icon
2014-05-15 14:51:02 +02:00
sprite.hpp
don't use fractional texture coordiantes in the shader
2014-05-15 15:16:34 +02:00
style_parser.hpp
rename point => icon
2014-05-15 14:51:02 +02:00
style.hpp
rename point => icon
2014-05-15 14:51:02 +02:00
value.hpp
Revert "refs
#166
: fix for std::stoll et al. not handling strings"
2014-05-12 17:14:28 -07:00