Files
MapLibreParticleLab/test/test.gypi
Thiago Marcos P. Santos ddc6bc330f [tests] Add memory tests
Simple tests that will render a raster and a vector map and
hopefully the valgrind bot will detect something wrong if any.

The other test will look for application lifetime leaks that cannot
be detected with valgrind. It can also detect GL leaks if they are
very expressive.  A threshold is needed because of memory will grow
anyway due to fragmentation.
2016-06-21 19:12:32 +02:00

169 lines
4.3 KiB
Python

{
'targets': [
{
'target_name': 'test-lib',
'type': 'static_library',
'standalone_static_library': 1,
'hard_dependency': 1,
'dependencies': [
'core',
],
'include_dirs': [
'../include',
'../src',
'../platform/default',
'include',
'src',
],
'sources': [
'util/async_task.cpp',
'util/geo.cpp',
'util/image.cpp',
'util/mapbox.cpp',
'util/memory.cpp',
'util/merge_lines.cpp',
'util/run_loop.cpp',
'util/number_conversions.cpp',
'util/text_conversions.cpp',
'util/thread.cpp',
'util/thread_local.cpp',
'util/tile_cover.cpp',
'util/timer.cpp',
'util/token.cpp',
'util/work_queue.cpp',
'util/projection.cpp',
'algorithm/covered_by_children.cpp',
'algorithm/generate_clip_ids.cpp',
'algorithm/mock.hpp',
'algorithm/update_renderables.cpp',
'api/annotations.cpp',
'api/api_misuse.cpp',
'api/repeated_render.cpp',
'api/render_missing.cpp',
'api/set_style.cpp',
'api/custom_layer.cpp',
'geometry/binpack.cpp',
'gl/object.cpp',
'map/map.cpp',
'map/transform.cpp',
'math/minmax.cpp',
'math/clamp.cpp',
'text/quads.cpp',
'tile/geometry_tile_data.cpp',
'tile/tile_id.cpp',
'storage/offline.cpp',
'storage/offline_database.cpp',
'storage/offline_download.cpp',
'storage/asset_file_source.cpp',
'storage/default_file_source.cpp',
'storage/http_file_source.cpp',
'storage/online_file_source.cpp',
'storage/headers.cpp',
'storage/resource.cpp',
'style/glyph_store.cpp',
'style/source.cpp',
'style/style.cpp',
'style/style_layer.cpp',
'style/tile_source.cpp',
'style/filter.cpp',
'style/functions.cpp',
'style/style_parser.cpp',
'sprite/sprite_atlas.cpp',
'sprite/sprite_image.cpp',
'sprite/sprite_parser.cpp',
'sprite/sprite_store.cpp',
'src/mbgl/test/stub_file_source.hpp',
'src/mbgl/test/stub_file_source.cpp',
'src/mbgl/test/util.hpp',
'src/mbgl/test/util.cpp',
'src/mbgl/test/fixture_log_observer.hpp',
'src/mbgl/test/fixture_log_observer.cpp',
'src/mbgl/test/test.cpp'
],
'variables': {
'cflags_cc': [
'<@(gtest_cflags)',
'<@(opengl_cflags)',
'<@(protozero_cflags)',
'<@(boost_cflags)',
'<@(sqlite_cflags)',
'<@(geojsonvt_cflags)',
'<@(rapidjson_cflags)',
'<@(pixelmatch_cflags)',
'<@(earcut_cflags)',
],
'ldflags': [
'<@(gtest_ldflags)',
'<@(sqlite_ldflags)',
],
'libraries': [
'<@(gtest_static_libs)',
'<@(sqlite_static_libs)',
'<@(geojsonvt_static_libs)',
],
},
'conditions': [
['OS == "mac"', {
'xcode_settings': {
'OTHER_CPLUSPLUSFLAGS': [ '<@(cflags_cc)' ],
},
}, {
'cflags_cc': [ '<@(cflags_cc)' ],
}],
],
'link_settings': {
'conditions': [
['OS == "mac"', {
'libraries': [ '<@(libraries)' ],
'xcode_settings': { 'OTHER_LDFLAGS': [ '<@(ldflags)' ] }
}, {
'libraries': [ '<@(libraries)', '<@(ldflags)' ],
}]
],
},
'direct_dependent_settings': {
'include_dirs': [
'include',
],
# Force the linker to include all the objects from the lib-test archive. Otherwise they'd
# be discarded because there are no undefined symbols to pull them in, and the resulting
# executable would run zero tests.
'conditions': [
['OS == "mac"', {
'xcode_settings': {
'OTHER_LDFLAGS': [
'-Wl,-force_load,<(PRODUCT_DIR)/libtest-lib.a',
],
}
}, {
'link_settings': {
'ldflags': [
'-Wl,-whole-archive <(PRODUCT_DIR)/libtest-lib.a -Wl,-no-whole-archive',
],
},
}],
],
},
},
]
}