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MapLibreParticleLab/include/llmr/geometry/glyph_atlas.hpp
Konstantin Käfer ea6b24d02d add text rendering code
2014-03-21 17:36:29 +01:00

53 lines
1.0 KiB
C++

#ifndef LLMR_GEOMETRY_GLYPH_ATLAS
#define LLMR_GEOMETRY_GLYPH_ATLAS
#include <llmr/geometry/binpack.hpp>
#include <string>
#include <set>
#include <map>
#include <mutex>
#include <atomic>
namespace llmr {
class VectorTileGlyph;
class GlyphAtlas {
public:
private:
struct GlyphValue {
GlyphValue(const Rect<uint16_t>& rect, uint64_t id)
: rect(rect), ids({ id }) {}
Rect<uint16_t> rect;
std::set<uint64_t> ids;
};
public:
GlyphAtlas(uint16_t width, uint16_t height);
~GlyphAtlas();
Rect<uint16_t> addGlyph(uint64_t tile_id, const std::string& face_name,
const VectorTileGlyph& glyph);
void removeGlyphs(uint64_t tile_id);
void bind();
public:
const uint16_t width = 0;
const uint16_t height = 0;
private:
std::mutex mtx;
BinPack<uint16_t> bin;
std::map<std::string, std::map<uint32_t, GlyphValue>> index;
char *const data = nullptr;
std::atomic<bool> dirty;
uint32_t texture = 0;
};
};
#endif