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MapLibreParticleLab/platform/darwin/src/MGLBackgroundStyleLayer.mm
2016-10-17 11:47:22 -07:00

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2.1 KiB
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// This file is generated.
// Edit platform/darwin/scripts/generate-style-code.js, then run `make style-code-darwin`.
#import "MGLSource.h"
#import "NSPredicate+MGLAdditions.h"
#import "MGLStyleLayer_Private.h"
#import "MGLStyleValue_Private.h"
#import "MGLBackgroundStyleLayer.h"
#include <mbgl/style/layers/background_layer.hpp>
@interface MGLBackgroundStyleLayer ()
@property (nonatomic) mbgl::style::BackgroundLayer *layer;
@end
@implementation MGLBackgroundStyleLayer
- (instancetype)initWithIdentifier:(NSString *)identifier
{
if (self = [super initWithIdentifier:identifier]) {
_layer = new mbgl::style::BackgroundLayer(identifier.UTF8String);
}
return self;
}
#pragma mark - Accessing the Paint Attributes
- (void)setBackgroundColor:(MGLStyleValue<MGLColor *> *)backgroundColor {
auto mbglValue = MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toPropertyValue(backgroundColor);
self.layer->setBackgroundColor(mbglValue);
}
- (MGLStyleValue<MGLColor *> *)backgroundColor {
auto propertyValue = self.layer->getBackgroundColor() ?: self.layer->getDefaultBackgroundColor();
return MGLStyleValueTransformer<mbgl::Color, MGLColor *>().toStyleValue(propertyValue);
}
- (void)setBackgroundPattern:(MGLStyleValue<NSString *> *)backgroundPattern {
auto mbglValue = MGLStyleValueTransformer<std::string, NSString *>().toPropertyValue(backgroundPattern);
self.layer->setBackgroundPattern(mbglValue);
}
- (MGLStyleValue<NSString *> *)backgroundPattern {
auto propertyValue = self.layer->getBackgroundPattern() ?: self.layer->getDefaultBackgroundPattern();
return MGLStyleValueTransformer<std::string, NSString *>().toStyleValue(propertyValue);
}
- (void)setBackgroundOpacity:(MGLStyleValue<NSNumber *> *)backgroundOpacity {
auto mbglValue = MGLStyleValueTransformer<float, NSNumber *>().toPropertyValue(backgroundOpacity);
self.layer->setBackgroundOpacity(mbglValue);
}
- (MGLStyleValue<NSNumber *> *)backgroundOpacity {
auto propertyValue = self.layer->getBackgroundOpacity() ?: self.layer->getDefaultBackgroundOpacity();
return MGLStyleValueTransformer<float, NSNumber *>().toStyleValue(propertyValue);
}
@end