26 lines
638 B
C++
26 lines
638 B
C++
#include <mbgl/renderer/render_light.hpp>
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namespace mbgl {
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RenderLight::RenderLight(const style::Light light_)
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: light(std::move(light_)) {
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}
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void RenderLight::transition(const CascadeParameters& parameters) {
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transitioning = TransitioningLight(light, std::move(transitioning), parameters);
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}
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void RenderLight::evaluate(const PropertyEvaluationParameters& parameters) {
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evaluated = EvaluatedLight(transitioning, parameters);
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}
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bool RenderLight::hasTransition() const {
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return transitioning.hasTransition();
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}
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const EvaluatedLight& RenderLight::getEvaluated() const {
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return evaluated;
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}
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} // namespace mbgl
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